mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-05 19:08:12 +00:00
4f0a056b953800154ccbf8368f3877687fa29150

GetClientRect() returns old, incorrect size data for popup windows when called while processing the WM_WINDOWPOSCHANGED message, so use the WINDOWPOS data instead. Popups can't be maximized or fullscreen, so no need to worry about a move event resizing them.
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
86.4%
C++
5.9%
Objective-C
3.4%
CMake
1.6%
Perl
0.8%
Other
1.7%