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Ryan C. Gordon 505dc4c39c wasapi: Deal with device failures when we aren't holding the device lock.
Since these get proxied to a different thread, if we wait for that thread
to finish while holding the lock, and the management thread _also_ requests
the lock, we're screwed.

WaitDevice never holds the lock by design, so just mark devices as failed
and clean up or recover them in there.
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Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 211 MiB
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