Files
SDL/docs
Ryan C. Gordon a24429c192 harmonyos: Port SDL3 to HarmonyOS/OpenHarmony.
This is my port of SDL3 to HarmonyOS/OpenHarmony. It has been tested on real
hardware from Huawei, and commercial games are being prepped to ship with it
already.

There is _heavy_ documentation in docs/README-harmonyos.md, including how to
set up a development environment and project, build, and debug, for the
completely uninitiated.

This work was sponsored by Outfit7: https://outfit7.com/

Fixes #9837.
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Simple DirectMedia Layer

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

SDL officially supports Windows, macOS, Linux, iOS, Android, Xbox, PlayStation 4/5, Nintendo Switch, and many other platforms.

SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.

This library is distributed under the zlib license, which can be found in the file "LICENSE.txt".

Information on building SDL with CMake is available in README-cmake.md

The best way to learn how to use SDL is to check out the header files in the "include" subdirectory and the programs in the "examples" subdirectory. The header files and test programs are well commented and always up to date.

Information on reporting bugs and contributing is available in README-contributing.md

More documentation and FAQs are available online at the wiki

If you need help with the library, or just want to discuss SDL related issues, you can join the SDL Discourse, which can be used as a web forum or a mailing list, at your preference.

If you want to report bugs or contribute patches, please submit them to our bug tracker

Enjoy!

Sam Lantinga mailto:slouken@libsdl.org