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Sam Lantinga 548b382fd9 Fixed slow startup time when using the direct3d12 renderer
On some systems creating the entire set of available pipeline states is very time consuming. We'll only use a few of them in any given program, so we'll just create them on demand.

Fixes https://github.com/libsdl-org/SDL/issues/7634
2024-02-04 13:09:40 -08:00
2024-01-26 02:33:20 +01:00
2024-02-04 13:09:40 -08:00
2024-01-01 13:15:26 -08:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
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