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While looking at the other tests in this file, I noticed that instead of checking for a result in the range of expected ± FLT_EPSILON as I would have expected, these tests would accept any result strictly less than expected + FLT_EPSILON, for example a wrong result that is very large and negative. This is presumably not what was intended, so add the SDL_fabs() that I assume was meant to be here. Fixes:474c8d00"testautomation: don't do float equality tests" Signed-off-by: Simon McVittie <smcv@collabora.com> (cherry picked from commita7bd18c0d5)
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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