Files
SDL/build-scripts
Sam Lantinga 36f621842b Use the Microsoft provided GameInputCreate() function (#15797)
It does better version checking and has better compatibility.

This also fixes a crash in GameInputRedist.dll when attempting to load v3 when v2 is installed on the system. In this case, a thread is created in GameInputCreate() which is not cleaned up when the object is released, and can crash later with a NULL pointer dereference.
2026-06-10 12:57:43 -07:00
..
2026-02-07 18:14:00 +03:00
2023-02-06 15:47:16 -08:00
2024-10-14 21:30:48 +02:00