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When loading libraries the `SDL.mContext` is still `null`. This results in relinker code path in `SDL.loadLibrary(...)` always throwing a null exception and fallbacking to system loader. Fix it by passing the context explicitly.
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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