mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-05 19:08:12 +00:00
6d01ffcd94a6fd38b647e8683b3d1e86131a5646

CFLAGS currently takes care of two aspects of the build: optimisation and debug symbols on one hand, the include path on the other. The former should be overridable by users, the latter shouldn't. This patch moves the include path flag to CPPFLAGS, which is appropriate for pre-processor directives. This leaves CFLAGS with only overridable flags. Based on a patch by Roflcopter4: https://github.com/joncampbell123/dosbox-x/pull/3850 Signed-off-by: Stephen Kitt <steve@sk2.org>
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
86.4%
C++
5.9%
Objective-C
3.4%
CMake
1.6%
Perl
0.8%
Other
1.7%