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7b6dabd81f1a42a7286d1d6f4257639c9f54ce12
Before, as ConvertAudio might have expanded data in-place temporarily during its work, this could blow up. Now if there's a chance of that, it'll work out of an internal buffer and copy the final results to the output buffer. If the output format can handle the temporary expansion, we write directly to the output buffer without the extra copy. Fixes #7668.
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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