mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-02-14 15:53:14 +00:00
7fdf7943774d2a54e48718316ca6d55d51a37696
This prevents continuing a rumble after the first one fails, and fixes a long standing crash issue if rumble is started immediately before the controller is disconnected.
Thanks to @AntTheAlchemist for the key bug report that showed what was happening here.
Fixes https://github.com/libsdl-org/SDL/issues/10422
(cherry picked from commit 0a924b185d)
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
85.7%
C++
6.6%
Objective-C
3.4%
CMake
1.6%
Perl
0.7%
Other
1.7%