mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-05 19:08:12 +00:00
98be55894eb0db46f9cef689365719ed5f35ab3b

Applications might override WM_WINDOWPOSCHANGING which would prevent us from getting the correct window state. This also fixes cases where the window doesn't get WM_SHOWWINDOW, as described in Raymond Chen's blog post: https://devblogs.microsoft.com/oldnewthing/20080115-00/?p=23813
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
86.4%
C++
5.9%
Objective-C
3.4%
CMake
1.6%
Perl
0.8%
Other
1.7%