Go to file
Ryan C. Gordon 9b8c5f642f testaudio: Better fix for NULL dereference.
This code already handled NULL fine, it just got wrapped in a SDL_strdup call
in e23257307e, so make that SDL_strdup check for
NULL first.
2024-06-27 17:24:49 -04:00
2024-06-21 22:06:08 -07:00
2024-04-10 09:18:42 -04:00
2024-01-01 13:15:26 -08:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 187 MiB
Languages
C 85.7%
C++ 6.6%
Objective-C 3.4%
CMake 1.6%
Perl 0.7%
Other 1.7%