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This removes the "FSops" naming scheme, which was meant to mirror the "RWops" naming scheme, which was also recently removed from SDL3. The build system defines (`SDL_FSOPS_POSIX`, etc) and the source code filenames retain this, because there's already things using the word "filesystem" that might overlap (for example, lots of things have a unique "SDL_sysfilesystem.c", to query base dirs, etc, but almost everything uses the POSIX "SDL_sysfsops.c" source code. Fixes #9288.
33 lines
1.3 KiB
C
33 lines
1.3 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_sysfilesystem_h_
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#define SDL_sysfilesystem_h_
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int SDL_SYS_EnumerateDirectory(const char *path, const char *dirname, SDL_EnumerateDirectoryCallback cb, void *userdata);
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int SDL_SYS_RemovePath(const char *path);
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int SDL_SYS_RenamePath(const char *oldpath, const char *newpath);
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int SDL_SYS_CreateDirectory(const char *path);
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int SDL_SYS_GetPathInfo(const char *path, SDL_PathInfo *info);
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#endif
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