Sam Lantinga 9e1e0fb92f Removed the mapping for the G-Shark GS-GP702
This uses the same chipset as the DragonRise Inc. Generic USB Joystick, which many manufacturers use for different products with different mappings.

In order to add a mapping for a controller using this chipset, we need a unique crc for the device name.

(cherry picked from commit 8d8076263e)
2024-03-03 12:20:43 -08:00
2024-01-21 13:55:17 -05:00
2024-01-21 13:55:17 -05:00
2022-11-17 10:43:45 +01:00
2024-01-21 13:55:17 -05:00
2024-01-01 13:19:49 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 175 MiB
Languages
C 86.4%
C++ 5.9%
Objective-C 3.4%
CMake 1.6%
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Other 1.7%