mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-02-01 09:34:33 +00:00
a28ac29aa00f221515e93f09e0e75b490111ec2f
The flowing assert would trip:
SDL_assert(SDL_arraysize(cursorNames) == SDL_NUM_SYSTEM_CURSORS)
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
85.8%
C++
6.6%
Objective-C
3.3%
CMake
1.6%
Perl
0.7%
Other
1.7%