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ab7d2751136cbe026a5febe499f3144b71585d90
SDL
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src
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render
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gpu
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Cameron Cawley
ab7d275113
Support 16-bit packed texture formats with the GPU renderer
2026-01-18 12:48:24 -08:00
..
shaders
gpu renderer: always pass tex_coord to fragment shader
2026-01-16 16:22:06 -08:00
SDL_gpu_util.h
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
SDL_pipeline_gpu.c
gpu renderer: always pass tex_coord to fragment shader
2026-01-16 16:22:06 -08:00
SDL_pipeline_gpu.h
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
SDL_render_gpu.c
Support 16-bit packed texture formats with the GPU renderer
2026-01-18 12:48:24 -08:00
SDL_shaders_gpu.c
render: Add support for private-platform shaders in GPU backend
2026-01-05 09:48:34 -05:00
SDL_shaders_gpu.h
Updated copyright for 2026
2026-01-01 09:40:08 -08:00