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afe7c7a644888310651197b09e34a326f3e7e513
This will provide a quick and easy way of clearing the error when a function succeeds, if we want to do that in a more widespread way. For now we guarantee that SDL_Init() will never have an error set when it returns successfully. Fixes https://github.com/libsdl-org/SDL/issues/8421
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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