mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-13 15:13:54 +00:00
264 lines
11 KiB
C
264 lines
11 KiB
C
/*
|
|
Simple DirectMedia Layer
|
|
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
/**
|
|
* # CategoryNotifications
|
|
*
|
|
* Notifications are temporary popup dialogs that passively present
|
|
* information to the user, or prompt user action. They are managed
|
|
* and presented by the system, and can present simple options for
|
|
* user feedback, usually in the form of buttons.
|
|
*
|
|
* The capabilities of notifications, and how they are displayed,
|
|
* vary between systems, but they generally allow for a title,
|
|
* message body, an associated image, and buttons to allow the user
|
|
* to provide feedback.
|
|
*
|
|
* How notifications are presented and handled are subject to system
|
|
* policy, and it should not be assumed that showing a notification
|
|
* means that the user will see it immediately, if at all. The
|
|
* user may disable notifications for certain applications, they may
|
|
* be suppressed based on the current activity, and most systems
|
|
* provide a "do not disturb" mode that universally silences
|
|
* notifications when activated.
|
|
*
|
|
* There is both a customizable function `SDL_ShowNotificationWithProperties()`
|
|
* that offers many options for what is displayed, and also a much-simplified
|
|
* version `SDL_ShowSimpleNotification()`, which simply takes a header (required),
|
|
* body (optional), and image (optional).
|
|
*/
|
|
|
|
#ifndef SDL_notification_h_
|
|
#define SDL_notification_h_
|
|
|
|
#include <SDL3/SDL_properties.h>
|
|
#include <SDL3/SDL_stdinc.h>
|
|
#include <SDL3/SDL_surface.h>
|
|
|
|
#include <SDL3/SDL_begin_code.h>
|
|
/* Set up for C function definitions, even when using C++ */
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/**
|
|
* The path to an image to be used as the header icon for system notifications
|
|
* on some platforms.
|
|
*
|
|
* This is required on: - Windows - *nix when not running in a container, and
|
|
* no .desktop entry is available
|
|
*
|
|
* Image types supported depend on the platform, but .png generally offers the
|
|
* best compatability.
|
|
*
|
|
* On *nix platforms, this can also be the name of a system icon, as specified
|
|
* by the Icon Naming Specification.
|
|
*
|
|
* Can be set before calling SDL_ShowNotification() or
|
|
* SDL_ShowSimpleNotification() for the first time.
|
|
*
|
|
* \since This macro is available since SDL 3.6.0.
|
|
*/
|
|
#define SDL_PROP_GLOBAL_NOTIFICATION_HEADER_ICON_STRING "SDL.notification.header_icon"
|
|
|
|
typedef Uint32 SDL_NotificationID; /**< The identifier for a system notification. */
|
|
|
|
typedef enum SDL_NotificationPriority
|
|
{
|
|
SDL_NOTIFICATION_PRIORITY_LOW = -1, /**< Lowest priority. */
|
|
SDL_NOTIFICATION_PRIORITY_NORMAL = 0, /**< Normal/medium priority. */
|
|
SDL_NOTIFICATION_PRIORITY_HIGH = 1, /**< High/important priority. */
|
|
SDL_NOTIFICATION_PRIORITY_CRITICAL = 2 /**< Highest/critical priority. Note that this may override any "Do Not Disturb" settings and wake the screen. */
|
|
} SDL_NotificationPriority;
|
|
|
|
typedef enum SDL_NotificationActionType
|
|
{
|
|
SDL_NOTIFICATION_ACTION_TYPE_BUTTON = 1 /**< Adds a button to the notification that generates feedback when activated. */
|
|
} SDL_NotificationActionType;
|
|
|
|
/**
|
|
* Notification structure describing actions that can be used to allow users
|
|
* to interact with notification dialogs.
|
|
*
|
|
* Exactly How they are presented depends on the platform and implementation.
|
|
*
|
|
* User interactions with a notification are reported via events with the type
|
|
* SDL_EVENT_NOTIFICATION_ACTION_INVOKED.
|
|
*
|
|
* Action types: - button: A button with a localized text label, which
|
|
* generates feedback when activated.
|
|
*
|
|
* \sa SDL_NotificationEvent
|
|
* \sa SDL_NotificationActionType
|
|
*/
|
|
typedef union SDL_NotificationAction
|
|
{
|
|
SDL_NotificationActionType type;
|
|
|
|
struct
|
|
{
|
|
SDL_NotificationActionType type; /**< SDL_NOTIFICATION_ACTION_TYPE_BUTTON */
|
|
const char *action_id; /**< The identifier string for the button. 'default' is a reserved identifier and must not be used. */
|
|
const char *action_label; /**< The localized label for the button associated with the action, in UTF-8 encoding. */
|
|
} button;
|
|
|
|
Uint8 padding[128];
|
|
} SDL_NotificationAction;
|
|
|
|
#define SDL_PROP_NOTIFICATION_ACTIONS_POINTER "SDL.notification.actions"
|
|
#define SDL_PROP_NOTIFICATION_ACTION_COUNT_NUMBER "SDL.notification.action_count"
|
|
#define SDL_PROP_NOTIFICATION_IMAGE_POINTER "SDL.notification.image"
|
|
#define SDL_PROP_NOTIFICATION_MESSAGE_STRING "SDL.notification.message"
|
|
#define SDL_PROP_NOTIFICATION_PRIORITY_NUMBER "SDL.notification.priority"
|
|
#define SDL_PROP_NOTIFICATION_REPLACES_NUMBER "SDL.notification.replaces"
|
|
#define SDL_PROP_NOTIFICATION_SOUND_STRING "SDL.notification.sound"
|
|
#define SDL_PROP_NOTIFICATION_TRANSIENT_BOOLEAN "SDL.notification.transient"
|
|
#define SDL_PROP_NOTIFICATION_TITLE_STRING "SDL.notification.title"
|
|
|
|
/**
|
|
* Requests permission from the system to display notifications.
|
|
*
|
|
* A return value of `true` only means that the system supports notifications,
|
|
* and that the request for permission was successfully issued. It does not
|
|
* reflect any user settings to allow or deny notifications.
|
|
*
|
|
* \returns True on success or false on failure; call SDL_GetError() for more
|
|
* information.
|
|
*
|
|
* \since This function is available since SDL 3.6.0.
|
|
*
|
|
* \sa SDL_ShowNotification
|
|
* \sa SDL_ShowNotificationWithProperties
|
|
* \sa SDL_NotificationAction
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_RequestNotificationPermission(void);
|
|
|
|
/**
|
|
* Show a system notification.
|
|
*
|
|
* System notifications are small, asynchronous popup windows that notify the
|
|
* user of some information. How they are displayed is system dependent.
|
|
*
|
|
* These are the supported properties:
|
|
*
|
|
* - `SDL_PROP_NOTIFICATION_TITLE_STRING`: the title of the notification, in
|
|
* UTF-8 encoding. This property is required.
|
|
* - `SDL_PROP_NOTIFICATION_ACTIONS_POINTER`: An array of pointers to
|
|
* `SDL_NotificationAction` structs that will add actions to the
|
|
* notification, usually in the form of buttons or menu items. Note that
|
|
* systems may have a limit on the maximum number of actions that a
|
|
* notification can have.
|
|
* - `SDL_PROP_NOTIFICATIONS_ACTION_COUNT_NUMBER`: the number of actions in
|
|
* the array of actions, if it exists.
|
|
* - `SDL_PROP_NOTIFICATION_IMAGE_POINTER`: a pointer to an `SDL_Surface`
|
|
* containing an image that will be attached to the notification. In most
|
|
* cases, the image is displayed in the form of a large icon or thumbnail
|
|
* alongside the message body. Notifications on Apple platforms can be
|
|
* expanded to show a larger format image.
|
|
* - `SDL_PROP_NOTIFICATION_MESSAGE_STRING`: the message body of the
|
|
* notification, in UTF-8 encoding.
|
|
* - `SDL_PROP_NOTIFICATION_PRIORITY_NUMBER`: an `SDL_NotificationPriority`
|
|
* value representing the notification priority.
|
|
* - `SDL_PROP_NOTIFICATION_REPLACES_NUMBER`: the `SDL_NotificationID` of a
|
|
* previously shown notification that this notification should replace.
|
|
* - `SDL_PROP_NOTIFICATION_SOUND_STRING`: sets a sound to play when the
|
|
* notification is shown. This can have the value "default", to play the
|
|
* system default notification sound, "silent", to play no sound, or contain
|
|
* the path to a file with a custom sound. The paths and formats that can be
|
|
* used for custom sounds are system-specific, and can have some
|
|
* restrictions, depending on the platform:
|
|
* - Apple platforms require that the sound file is contained within the app
|
|
* bundle. Supported formats are: Linear PCM, MA4 (IMA/ADPCM), uLaw, or
|
|
* aLaw, in an .aiff, .wav, or .caf file.
|
|
* - Windows can only play custom notification sounds when the app is packaged
|
|
* inside an MSIX installer. Playback from arbitrary file paths is not
|
|
* supported. Supported formats are: .aac, .flac, .m4a, .mp3, .wav, and
|
|
* .wma.
|
|
* - Unix platforms can generally load sounds from any arbitrary path, as long
|
|
* as the read permissions are correct. Supported formats are: ogg/opus,
|
|
* ogg/vorbis, and wav/pcm. If this property is not set, the system default
|
|
* sound will be used.
|
|
* - `SDL_PROP_NOTIFICATION_TRANSIENT_BOOLEAN`: true if the notification
|
|
* should not persist in the system notification center after initially
|
|
* being shown.
|
|
*
|
|
* Not all properties are supported by all platforms.
|
|
*
|
|
* Notifications are available on: - Windows 10 or higher - macOS 10.14 or
|
|
* higher - iOS 11 or higher - *nix platforms that support the
|
|
* org.freedesktop.Notifications, or org.freedesktop.portal.Notification
|
|
* interfaces
|
|
*
|
|
* \param props the properties to be used when creating this notification.
|
|
* \returns A non-zero SDL_NotificationID on success or 0 on failure; call
|
|
* SDL_GetError() for more information.
|
|
*
|
|
* \since This function is available since SDL 3.6.0.
|
|
*
|
|
* \sa SDL_ShowNotification
|
|
* \sa SDL_NotificationAction
|
|
* \sa SDL_NotificationPriority
|
|
* \sa SDL_NotificationEvent
|
|
*/
|
|
extern SDL_DECLSPEC SDL_NotificationID SDLCALL SDL_ShowNotificationWithProperties(SDL_PropertiesID props);
|
|
|
|
/**
|
|
* Show a system notification with normal priority.
|
|
*
|
|
* \param title UTF-8 title text, required.
|
|
* \param message UTF-8 message text, may be NULL.
|
|
* \param image The image associated with this notification, may be NULL.
|
|
* \param actions An array of actions to attach to the notification, may be
|
|
* NULL.
|
|
* \param num_actions The number of actions in the actions array.
|
|
* \returns A non-zero SDL_NotificationID on success or 0 on failure; call
|
|
* SDL_GetError() for more information.
|
|
*
|
|
* \since This function is available since SDL 3.6.0.
|
|
*
|
|
* \sa SDL_ShowNotificationWithProperties
|
|
* \sa SDL_NotificationAction
|
|
* \sa SDL_NotificationEvent
|
|
*/
|
|
extern SDL_DECLSPEC SDL_NotificationID SDLCALL SDL_ShowNotification(const char *title, const char *message, SDL_Surface *image, SDL_NotificationAction *actions, int num_actions);
|
|
|
|
/**
|
|
* Remove a notification.
|
|
*
|
|
* \param notification the ID of the notification to remove.
|
|
* \returns True on success or false on failure; call SDL_GetError() for more
|
|
* information.
|
|
*
|
|
* \since This function is available since SDL 3.6.0.
|
|
*
|
|
* \sa SDL_ShowNotificationWithProperties
|
|
* \sa SDL_ShowNotification
|
|
*/
|
|
extern SDL_DECLSPEC bool SDLCALL SDL_RemoveNotification(SDL_NotificationID notification);
|
|
|
|
// Ends C function definitions when using C++
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
#include <SDL3/SDL_close_code.h>
|
|
|
|
#endif // SDL_notification_h_
|