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Mesa's eglGetDisplay() chooses the native EGL platform from EGL_PLATFORM, limited autodetection, or the build-time default. If that selects Wayland while SDL is using the X11 video backend, Mesa can treat the X11 Display pointer as a wl_display and crash during eglInitialize(). See: https://gitlab.com/qemu-project/qemu/-/work_items/3540
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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