mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-12-25 15:48:58 +00:00
b7f32f74cec28549e22f1247e21ce96ea202d5c0
Render targets are a core feature of SDL 3.0, so this flag has been removed. The OpenGL ES renderer still doesn't support them, but we'll deal with that later. Fixes https://github.com/libsdl-org/SDL/issues/8059
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
86.4%
C++
5.8%
Objective-C
3.4%
CMake
1.6%
Perl
0.8%
Other
1.7%