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Since SDL_RenderFlip is an enum, SDL_FLIP_HORIZONTAL and SDL_FLIP_VERTICAL can not be OR'ed to get the "SDL_FLIP_DIAGONAL". Render code is actually able to perform these 3 kind of "flipping" so I just added a new enum called SDL_FLIP_DIAGONAL with the OR'ed value (3) so it can be used.
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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