Sam Lantinga ba170daf84 Don't crash if SDL_MapRGB() and SDL_MapRGBA() are passed a NULL format
(cherry picked from commit fadc4916a9bcc410c2148a91bf0adf742410a4ba)
(cherry picked from commit 0ba93e4aac)
2023-06-27 16:10:49 -07:00
2023-01-09 09:48:21 -08:00
2022-11-17 10:43:45 +01:00
2022-11-28 12:33:03 -08:00
2023-01-09 09:48:21 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 175 MiB
Languages
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