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c1adfb4c944d66248cf00c415cb73c4d8b422519
Viewports decouple the buffer from the window size and avoids the window geometry hacks used to prevent problems if a buffer with an old size in the pipeline ends up being committed.
Fixes an invalid geometry warning and incorrect overview size for fullscreen windows on GNOME, and avoids flicker when entering/exiting fullscreen or moving the window between scaled and non-scaled displays.
(cherry picked from commit 849c905d8c)
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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