Joshua Root c53c351921 Fix SDL_mfijoystick build issues
Add missing guards around use of physicalInputProfile.

Add explicit import of Foundation which seems to be needed on some
systems to get the NSArray definition.

Add __unsafe_unretained to ObjC types in struct so the compiler doesn't
complain about that not being allowed with ARC.

Closes: #8979
(cherry picked from commit e0158f68e4)
2024-02-02 22:25:17 -08:00
2024-01-21 13:55:17 -05:00
2024-02-02 22:25:17 -08:00
2024-01-21 13:55:17 -05:00
2022-11-17 10:43:45 +01:00
2024-01-21 13:55:17 -05:00
2024-01-01 13:19:49 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 175 MiB
Languages
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C++ 5.9%
Objective-C 3.4%
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