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Cameron Gutman c636332031 quit: don't call signal() if we're using sigaction()
At best, this is a no-op.

At worst, it might:
 - Clobber a signal handler someone registered after us
 - Overwrite the signal mask or flags
 - Cause unregistration to fail (sigaction() isn't guaranteed to return the exact pointer passed to signal())

(cherry picked from commit 1d852d1c28)
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Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 182 MiB
Languages
C 85.8%
C++ 6.6%
Objective-C 3.3%
CMake 1.6%
Perl 0.7%
Other 1.7%