mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-12-08 07:32:32 +00:00
c88b1d1ca0c3be66c73a15d693c9da947bd6c0cd
There are some devices for which SDL's device classification heuristic is known not to give the ideal result. Add a way to incorporate these into our test data, so that when the heuristic is improved we can detect them as their intended device type, without making the test fail before that has been implemented. Signed-off-by: Simon McVittie <smcv@collabora.com>
Don't map the top keyboard row to numbers when using the one-handed DVORAK layouts (thanks @tormol!)
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
86.4%
C++
5.8%
Objective-C
3.4%
CMake
1.6%
Perl
0.8%
Other
1.8%