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cb3a1a82d530797402eef65a5cecac33ec50c63a
__builtin_memcpy, as well as __builtin_memset and __builtin_memmove, needn't be inlined but emitted as a libc call, leading to infinitely recursive calls. Fixes https://github.com/libsdl-org/SDL/issues/9090
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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