mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-01-03 03:52:36 +00:00
dabd45997eb681ea216957834a8debf4cf9d928d
testcontroller expects to be able to call SDL_GetGamepadStringForButton() and find that name in the binding string We can revisit this later if it becomes important to use new names in bindings. @smcv
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
86.4%
C++
5.8%
Objective-C
3.4%
CMake
1.6%
Perl
0.8%
Other
1.7%