Go to file
Sam Lantinga e458305c43 Clamp the audio drain delay to 100 ms
Fixes https://github.com/libsdl-org/SDL/issues/9829

(cherry picked from commit 0882623092)
(cherry picked from commit 6db23faa44)
2025-11-02 11:20:55 -08:00
2025-10-07 14:28:50 +03:00
2025-11-02 11:20:55 -08:00
2025-01-01 07:47:53 -08:00
2022-11-17 10:43:45 +01:00
2024-11-02 01:58:46 +01:00
2025-01-01 07:47:53 -08:00
2024-09-14 21:13:56 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 182 MiB
Languages
C 85.8%
C++ 6.6%
Objective-C 3.3%
CMake 1.6%
Perl 0.7%
Other 1.7%