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The default cursor was being leaked on destruction as it is not in the cursor list, and subsequently SDL_DestroyCursor() wouldn't call the free function for it.
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Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 182 MiB
Languages
C 85.8%
C++ 6.6%
Objective-C 3.4%
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