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e681623cb2bfe0b681b9b98b1faa4ed03911117b
SDL
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src
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render
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metal
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Sam Lantinga
1213fe79d8
Worked around "Undefined symbol: ___isPlatformVersionAtLeast()" link error on Xcode 11 beta
2019-06-14 13:56:42 -07:00
..
build-metal-shaders.sh
Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs
2017-12-07 16:08:09 -08:00
SDL_render_metal.m
Worked around "Undefined symbol: ___isPlatformVersionAtLeast()" link error on Xcode 11 beta
2019-06-14 13:56:42 -07:00
SDL_shaders_metal_ios.h
metal: Add support for YUV/NV12 texture formats.
2018-01-06 18:54:12 -04:00
SDL_shaders_metal_osx.h
metal: Add support for YUV/NV12 texture formats.
2018-01-06 18:54:12 -04:00
SDL_shaders_metal.metal
metal: Add support for YUV/NV12 texture formats.
2018-01-06 18:54:12 -04:00