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f044a3d6ca6a11b918b5f5b45d7cdae2b4a2b72b

This reverts commitef758d05c1
. Turns out the bug in #11076 was that we were dropping texture draws incorrectly, not that scale shouldn't be applied here. The dropped draw calls were fixed inbf85320947
, and this revert is making the renderer consistent again.
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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