Go to file
Sam Lantinga f08ac438ed Use stdbool for SDL_bool
This helps the compiler warn people when they're doing something like "if (SDL_Init(0) < 0)"
2024-08-27 10:31:46 -07:00
2024-08-20 16:04:58 +00:00
2024-08-27 10:31:46 -07:00
2024-08-27 10:31:46 -07:00
2024-08-27 10:31:46 -07:00
2024-08-27 10:31:46 -07:00
2024-08-04 13:07:32 +00:00
2024-04-10 09:18:42 -04:00
2024-01-01 13:15:26 -08:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 189 MiB
Languages
C 85.7%
C++ 6.6%
Objective-C 3.4%
CMake 1.6%
Perl 0.7%
Other 1.7%