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mirror of https://github.com/libsdl-org/SDL.git synced 2026-01-08 06:13:19 +00:00
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f244f08165d08bc9cbef460aaec11e70ba43d8b6
SDL/src/joystick/windows
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Sam Lantinga 61a7a0e579 SDL_GUIDToString() follows the SDL_GetStringRule
Also removed the distinction between SDL_GUID and SDL_JoystickGUID
2024-07-19 12:22:03 -07:00
..
SDL_dinputjoystick_c.h
Replaced SDL_GetJoystickCaps() with joystick properties
2024-01-27 15:11:52 -08:00
SDL_dinputjoystick.c
Poll for the initial controller state when using DirectInput
2024-03-20 10:45:11 -07:00
SDL_rawinputjoystick_c.h
Generalized the idea of joystick driver priority
2024-02-17 16:06:07 -08:00
SDL_rawinputjoystick.c
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
SDL_windows_gaming_input.c
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
SDL_windowsjoystick_c.h
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
SDL_windowsjoystick.c
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
SDL_xinputjoystick_c.h
Generalized the idea of joystick driver priority
2024-02-17 16:06:07 -08:00
SDL_xinputjoystick.c
Make sure we don't try to use the XInput DLL after it's unloaded
2024-06-26 15:44:03 -07:00
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