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Joystick drivers are sorted by priority in the driver list, and higher priority drivers report whether they are handling a device when lower priority drivers want to add it to their device list. This has been handled ad-hoc with the Windows and HIDAPI drivers, but this formalizes the idea and makes sure that GameInput has the highest priority of the Windows drivers.
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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