Ryan C. Gordon f48d0cc164 audio: Remove AUDIO_U16* support.
It wasn't heavily used, and you can't use memset to silence a U16 buffer.

Fixes #7380.
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Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 176 MiB
Languages
C 86.4%
C++ 5.9%
Objective-C 3.4%
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Other 1.7%