Go to file
Ryan C. Gordon fa7a529912 render: GetRenderViewportSize shouldn't scale viewport dimensions.
These are already scaled for the logical presentation (unless using the pixel
dimensions instead; we still scale those here).

Fixes #11704.
2025-01-08 14:59:27 -05:00
2025-01-03 23:24:41 +01:00
2025-01-07 16:56:29 -05:00
2025-01-05 11:39:20 -08:00
2025-01-08 19:57:05 +00:00
2025-01-01 07:45:52 -08:00
2024-10-30 00:04:17 +01:00
2025-01-01 07:45:52 -08:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 162 MiB
Languages
C 86.4%
C++ 5.8%
Objective-C 3.4%
CMake 1.6%
Perl 0.8%
Other 1.7%