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no-bug: Change wine build download (gh-14002)
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2
.github/workflows/windows-release-build.yml
vendored
2
.github/workflows/windows-release-build.yml
vendored
@@ -154,7 +154,7 @@ jobs:
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zlib1g-dev \
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aria2
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echo Setup wine
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aria2c "https://firefox-ci-tc.services.mozilla.com/api/index/v1/task/gecko.cache.level-1.toolchains.v3.linux64-wine.latest/artifacts/public%2Fbuild%2Fwine.tar.zst" -o wine.tar.zst
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aria2c "https://firefox-ci-tc.services.mozilla.com/api/queue/v1/task/dQz_aHy8Rl-Lt0xf2WlrMw/artifacts/public/build/wine.tar.zst" -o wine.tar.zst
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tar --zstd -xf wine.tar.zst -C ~/win-cross
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rm wine.tar.zst
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echo Setup Visual Studio
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@@ -9,12 +9,6 @@ if test "$ZEN_CROSS_COMPILING"; then
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export WINE="$(echo ~)/win-cross/wine/bin/wine"
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export WINEDEBUG=-all
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# Force Wine to load the genuine Microsoft d3dcompiler_47.dll that ships next
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# to fxc.exe in the Windows SDK instead of its built-in vkd3d reimplementation,
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# whose HLSL front-end mishandles #include directives (emits an #hlsl_full_path
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# marker it then fails to re-parse, breaking shader compilation).
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export WINEDLLOVERRIDES="d3dcompiler_47=n"
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export MOZ_STUB_INSTALLER=1
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export MOZ_PKG_FORMAT=TAR
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