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macOS: force layout sync when frame size mismatches GeometryReader
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@@ -621,8 +621,13 @@ extension Ghostty {
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}
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func updateOSView(_ scrollView: SurfaceScrollView, context: Context) {
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// Nothing to do: SwiftUI automatically updates the frame size, and
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// SurfaceScrollView handles the rest in response to that
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// SwiftUI may defer frame updates under system load (e.g., memory
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// pressure, heavy I/O) or when external window managers trigger rapid
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// layout changes. When that happens, the scroll view's bounds can
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// fall out of sync with the size reported by GeometryReader, causing
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// the surface to render at stale dimensions.
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guard scrollView.bounds.size != size else { return }
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scrollView.needsLayout = true
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}
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#else
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func makeOSView(context: Context) -> SurfaceView {
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