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Surface: use rect selection state when setting selection on release (#7972)
Looks like 52354b8
missed noting the outgoing screen selection state's
rectangle flag when setting the selection on mouse release, this was
causing the selection that was actually set to be
standard/wrap-selected. This corrects that by just shipping said flag
when calling `setSelection`.
This commit is contained in:
@@ -3341,7 +3341,7 @@ pub fn mouseButtonCallback(
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try self.setSelection(terminal.Selection.init(
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prev.start(),
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prev.end(),
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false,
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prev.rectangle,
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));
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}
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}
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