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https://github.com/ghostty-org/ghostty.git
synced 2026-04-18 13:30:29 +00:00
Move CFReleaseThread to os package
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@@ -9,15 +9,15 @@ const builtin = @import("builtin");
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const xev = @import("xev");
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const macos = @import("macos");
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const BlockingQueue = @import("./blocking_queue.zig").BlockingQueue;
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const BlockingQueue = @import("../blocking_queue.zig").BlockingQueue;
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const Allocator = std.mem.Allocator;
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const log = std.log.scoped(.cf_release_thread);
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pub const Message = union(enum) {
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/// Release a slice of CFTypeRefs. Uses alloc to
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/// free the slice after releasing all the refs.
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release: struct{
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/// Release a slice of CFTypeRefs. Uses alloc to free the slice after
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/// releasing all the refs.
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release: struct {
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refs: []*anyopaque,
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alloc: Allocator,
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},
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@@ -142,12 +142,10 @@ fn drainMailbox(self: *Thread) !void {
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// log.debug("mailbox message={}", .{message});
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switch (message) {
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.release => |msg| {
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for (msg.refs) |ref| {
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macos.foundation.CFRelease(ref);
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}
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for (msg.refs) |ref| macos.foundation.CFRelease(ref);
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// log.debug("Released {} CFTypeRefs.", .{ msg.refs.len });
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msg.alloc.free(msg.refs);
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}
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},
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}
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}
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}
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@@ -1,5 +1,6 @@
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//! The "os" package contains utilities for interfacing with the operating
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//! system.
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//! system. These aren't restricted to syscalls or low-level operations, but
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//! also OS-specific features and conventions.
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pub usingnamespace @import("env.zig");
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pub usingnamespace @import("desktop.zig");
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@@ -12,6 +13,7 @@ pub usingnamespace @import("mouse.zig");
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pub usingnamespace @import("open.zig");
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pub usingnamespace @import("pipe.zig");
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pub usingnamespace @import("resourcesdir.zig");
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pub const CFReleaseThread = @import("cf_release_thread.zig");
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pub const TempDir = @import("TempDir.zig");
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pub const cgroup = @import("cgroup.zig");
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pub const passwd = @import("passwd.zig");
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@@ -15,6 +15,7 @@ const xev = @import("xev");
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const apprt = @import("../apprt.zig");
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const configpkg = @import("../config.zig");
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const font = @import("../font/main.zig");
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const os = @import("../os/main.zig");
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const terminal = @import("../terminal/main.zig");
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const renderer = @import("../renderer.zig");
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const math = @import("../math.zig");
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@@ -25,11 +26,10 @@ const shadertoy = @import("shadertoy.zig");
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const assert = std.debug.assert;
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const Allocator = std.mem.Allocator;
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const ArenaAllocator = std.heap.ArenaAllocator;
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const CFReleaseThread = os.CFReleaseThread;
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const Terminal = terminal.Terminal;
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const Health = renderer.Health;
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const CFReleaseThread = @import("../cf_release_thread.zig");
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const mtl = @import("metal/api.zig");
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const mtl_buffer = @import("metal/buffer.zig");
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const mtl_cell = @import("metal/cell.zig");
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