use unicode.graphemeBreak in src/font/shaper/web_canvas.zig

This commit is contained in:
Jacob Sandlund
2025-09-23 09:42:28 -04:00
parent b01770c21c
commit 7386dae079

View File

@@ -3,7 +3,7 @@ const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
const font = @import("../main.zig");
const terminal = @import("../../terminal/main.zig");
const uucode = @import("uucode");
const unicode = @import("../../unicode/main.zig");
const log = std.log.scoped(.font_shaper);
@@ -111,7 +111,7 @@ pub const Shaper = struct {
// font ligatures. However, we do support grapheme clustering.
// This means we can render things like skin tone emoji but
// we can't render things like single glyph "=>".
var break_state: uucode.GraphemeBreakState = .default;
var break_state: unicode.GraphemeBreakState = .{};
var cp1: u21 = @intCast(codepoints[0]);
var start: usize = 0;
@@ -126,7 +126,7 @@ pub const Shaper = struct {
const cp2: u21 = @intCast(codepoints[i]);
defer cp1 = cp2;
break :blk uucode.graphemeBreak(
break :blk unicode.graphemeBreak(
cp1,
cp2,
&break_state,