mirror of
https://github.com/ghostty-org/ghostty.git
synced 2026-04-19 05:50:27 +00:00
remove pkg/cimgui
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@@ -63,7 +63,6 @@
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},
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// C libs
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.cimgui = .{ .path = "./pkg/cimgui", .lazy = true },
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.dcimgui = .{ .path = "./pkg/dcimgui", .lazy = true },
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.fontconfig = .{ .path = "./pkg/fontconfig", .lazy = true },
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.freetype = .{ .path = "./pkg/freetype", .lazy = true },
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@@ -1,129 +0,0 @@
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const std = @import("std");
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const NativeTargetInfo = std.zig.system.NativeTargetInfo;
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pub fn build(b: *std.Build) !void {
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const target = b.standardTargetOptions(.{});
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const optimize = b.standardOptimizeOption(.{});
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const module = b.addModule("cimgui", .{
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.root_source_file = b.path("main.zig"),
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.target = target,
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.optimize = optimize,
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});
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const imgui_ = b.lazyDependency("imgui", .{});
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const lib = b.addLibrary(.{
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.name = "cimgui",
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.root_module = b.createModule(.{
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.target = target,
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.optimize = optimize,
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}),
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.linkage = .static,
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});
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lib.linkLibC();
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lib.linkLibCpp();
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if (target.result.os.tag == .windows) {
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lib.linkSystemLibrary("imm32");
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}
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// For dynamic linking, we prefer dynamic linking and to search by
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// mode first. Mode first will search all paths for a dynamic library
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// before falling back to static.
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const dynamic_link_opts: std.Build.Module.LinkSystemLibraryOptions = .{
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.preferred_link_mode = .dynamic,
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.search_strategy = .mode_first,
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};
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if (b.systemIntegrationOption("freetype", .{})) {
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lib.linkSystemLibrary2("freetype2", dynamic_link_opts);
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} else {
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const freetype = b.dependency("freetype", .{
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.target = target,
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.optimize = optimize,
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.@"enable-libpng" = true,
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});
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lib.linkLibrary(freetype.artifact("freetype"));
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if (freetype.builder.lazyDependency(
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"freetype",
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.{},
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)) |freetype_dep| {
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module.addIncludePath(freetype_dep.path("include"));
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}
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}
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if (imgui_) |imgui| lib.addIncludePath(imgui.path(""));
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module.addIncludePath(b.path("vendor"));
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var flags: std.ArrayList([]const u8) = .empty;
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defer flags.deinit(b.allocator);
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try flags.appendSlice(b.allocator, &.{
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"-DCIMGUI_FREETYPE=1",
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"-DIMGUI_USE_WCHAR32=1",
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"-DIMGUI_DISABLE_OBSOLETE_FUNCTIONS=1",
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});
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if (target.result.os.tag == .windows) {
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try flags.appendSlice(b.allocator, &.{
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"-DIMGUI_IMPL_API=extern\t\"C\"\t__declspec(dllexport)",
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});
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} else {
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try flags.appendSlice(b.allocator, &.{
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"-DIMGUI_IMPL_API=extern\t\"C\"",
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});
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}
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if (target.result.os.tag == .freebsd) {
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try flags.append(b.allocator, "-fPIC");
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}
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if (imgui_) |imgui| {
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lib.addCSourceFile(.{ .file = b.path("vendor/cimgui.cpp"), .flags = flags.items });
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lib.addCSourceFile(.{ .file = imgui.path("imgui.cpp"), .flags = flags.items });
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lib.addCSourceFile(.{ .file = imgui.path("imgui_draw.cpp"), .flags = flags.items });
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lib.addCSourceFile(.{ .file = imgui.path("imgui_demo.cpp"), .flags = flags.items });
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lib.addCSourceFile(.{ .file = imgui.path("imgui_widgets.cpp"), .flags = flags.items });
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lib.addCSourceFile(.{ .file = imgui.path("imgui_tables.cpp"), .flags = flags.items });
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lib.addCSourceFile(.{ .file = imgui.path("misc/freetype/imgui_freetype.cpp"), .flags = flags.items });
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lib.addCSourceFile(.{
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.file = imgui.path("backends/imgui_impl_opengl3.cpp"),
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.flags = flags.items,
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});
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if (target.result.os.tag.isDarwin()) {
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if (!target.query.isNative()) {
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try @import("apple_sdk").addPaths(b, lib);
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}
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lib.addCSourceFile(.{
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.file = imgui.path("backends/imgui_impl_metal.mm"),
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.flags = flags.items,
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});
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if (target.result.os.tag == .macos) {
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lib.addCSourceFile(.{
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.file = imgui.path("backends/imgui_impl_osx.mm"),
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.flags = flags.items,
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});
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}
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}
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}
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lib.installHeadersDirectory(
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b.path("vendor"),
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"",
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.{ .include_extensions = &.{".h"} },
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);
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b.installArtifact(lib);
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const test_exe = b.addTest(.{
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.name = "test",
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.root_module = b.createModule(.{
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.root_source_file = b.path("main.zig"),
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.target = target,
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.optimize = optimize,
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}),
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});
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test_exe.linkLibrary(lib);
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const tests_run = b.addRunArtifact(test_exe);
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const test_step = b.step("test", "Run tests");
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test_step.dependOn(&tests_run.step);
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}
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@@ -1,19 +0,0 @@
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.{
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.name = .cimgui,
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.version = "1.90.6", // -docking branch
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.fingerprint = 0x49726f5f8acbc90d,
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.paths = .{""},
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.dependencies = .{
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// This should be kept in sync with the submodule in the cimgui source
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// code in ./vendor/ to be safe that they're compatible.
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.imgui = .{
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// ocornut/imgui
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.url = "https://deps.files.ghostty.org/imgui-1220bc6b9daceaf7c8c60f3c3998058045ba0c5c5f48ae255ff97776d9cd8bfc6402.tar.gz",
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.hash = "N-V-__8AAH0GaQC8a52s6vfIxg88OZgFgEW6DFxfSK4lX_l3",
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.lazy = true,
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},
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.apple_sdk = .{ .path = "../apple-sdk" },
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.freetype = .{ .path = "../freetype" },
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},
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}
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@@ -1,4 +0,0 @@
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pub const c = @cImport({
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@cDefine("CIMGUI_DEFINE_ENUMS_AND_STRUCTS", "1");
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@cInclude("cimgui.h");
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});
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@@ -1,20 +0,0 @@
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pub const c = @import("c.zig").c;
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// OpenGL
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pub extern fn ImGui_ImplOpenGL3_Init(?[*:0]const u8) callconv(.c) bool;
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pub extern fn ImGui_ImplOpenGL3_Shutdown() callconv(.c) void;
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pub extern fn ImGui_ImplOpenGL3_NewFrame() callconv(.c) void;
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pub extern fn ImGui_ImplOpenGL3_RenderDrawData(*c.ImDrawData) callconv(.c) void;
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// Metal
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pub extern fn ImGui_ImplMetal_Init(*anyopaque) callconv(.c) bool;
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pub extern fn ImGui_ImplMetal_Shutdown() callconv(.c) void;
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pub extern fn ImGui_ImplMetal_NewFrame(*anyopaque) callconv(.c) void;
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pub extern fn ImGui_ImplMetal_RenderDrawData(*c.ImDrawData, *anyopaque, *anyopaque) callconv(.c) void;
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// OSX
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pub extern fn ImGui_ImplOSX_Init(*anyopaque) callconv(.c) bool;
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pub extern fn ImGui_ImplOSX_Shutdown() callconv(.c) void;
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pub extern fn ImGui_ImplOSX_NewFrame(*anyopaque) callconv(.c) void;
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test {}
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5943
pkg/cimgui/vendor/cimgui.cpp
vendored
5943
pkg/cimgui/vendor/cimgui.cpp
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File diff suppressed because it is too large
Load Diff
6554
pkg/cimgui/vendor/cimgui.h
vendored
6554
pkg/cimgui/vendor/cimgui.h
vendored
File diff suppressed because it is too large
Load Diff
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