macOS: Don't duplicate command palette entries for terminal commands (#10069)

This is a regression introduced when we added macOS support for custom
entries. I mistakingly thought that only custom entries were in the
config, but we do initialize it with all!
This commit is contained in:
Mitchell Hashimoto
2025-12-26 11:13:21 -08:00
committed by GitHub
5 changed files with 19 additions and 65 deletions

View File

@@ -1050,7 +1050,6 @@ void ghostty_surface_set_color_scheme(ghostty_surface_t,
ghostty_color_scheme_e);
ghostty_input_mods_e ghostty_surface_key_translation_mods(ghostty_surface_t,
ghostty_input_mods_e);
void ghostty_surface_commands(ghostty_surface_t, ghostty_command_s**, size_t*);
bool ghostty_surface_key(ghostty_surface_t, ghostty_input_key_s);
bool ghostty_surface_key_is_binding(ghostty_surface_t, ghostty_input_key_s);
void ghostty_surface_text(ghostty_surface_t, const char*, uintptr_t);

View File

@@ -1,4 +1,5 @@
import AppIntents
import Cocoa
// MARK: AppEntity
@@ -94,23 +95,23 @@ struct CommandQuery: EntityQuery {
@MainActor
func entities(for identifiers: [CommandEntity.ID]) async throws -> [CommandEntity] {
guard let appDelegate = NSApp.delegate as? AppDelegate else { return [] }
let commands = appDelegate.ghostty.config.commandPaletteEntries
// Extract unique terminal IDs to avoid fetching duplicates
let terminalIds = Set(identifiers.map(\.terminalId))
let terminals = try await TerminalEntity.defaultQuery.entities(for: Array(terminalIds))
// Build a cache of terminals and their available commands
// This avoids repeated command fetching for the same terminal
typealias Tuple = (terminal: TerminalEntity, commands: [Ghostty.Command])
let commandMap: [TerminalEntity.ID: Tuple] =
// Build a lookup from terminal ID to terminal entity
let terminalMap: [TerminalEntity.ID: TerminalEntity] =
terminals.reduce(into: [:]) { result, terminal in
guard let commands = try? terminal.surfaceModel?.commands() else { return }
result[terminal.id] = (terminal: terminal, commands: commands)
result[terminal.id] = terminal
}
// Map each identifier to its corresponding CommandEntity. If a command doesn't
// exist it maps to nil and is removed via compactMap.
return identifiers.compactMap { id in
guard let (terminal, commands) = commandMap[id.terminalId],
guard let terminal = terminalMap[id.terminalId],
let command = commands.first(where: { $0.actionKey == id.actionKey }) else {
return nil
}
@@ -121,8 +122,8 @@ struct CommandQuery: EntityQuery {
@MainActor
func suggestedEntities() async throws -> [CommandEntity] {
guard let terminal = commandPaletteIntent?.terminal,
let surface = terminal.surfaceModel else { return [] }
return try surface.commands().map { CommandEntity($0, for: terminal) }
guard let appDelegate = NSApp.delegate as? AppDelegate,
let terminal = commandPaletteIntent?.terminal else { return [] }
return appDelegate.ghostty.config.commandPaletteEntries.map { CommandEntity($0, for: terminal) }
}
}

View File

@@ -64,7 +64,7 @@ struct TerminalCommandPaletteView: View {
// Sort the rest. We replace ":" with a character that sorts before space
// so that "Foo:" sorts before "Foo Bar:". Use sortKey as a tie-breaker
// for stable ordering when titles are equal.
options.append(contentsOf: (jumpOptions + terminalOptions + customEntries).sorted { a, b in
options.append(contentsOf: (jumpOptions + terminalOptions).sorted { a, b in
let aNormalized = a.title.replacingOccurrences(of: ":", with: "\t")
let bNormalized = b.title.replacingOccurrences(of: ":", with: "\t")
let comparison = aNormalized.localizedCaseInsensitiveCompare(bNormalized)
@@ -83,11 +83,11 @@ struct TerminalCommandPaletteView: View {
/// Commands for installing or canceling available updates.
private var updateOptions: [CommandOption] {
var options: [CommandOption] = []
guard let updateViewModel, updateViewModel.state.isInstallable else {
return options
}
// We override the update available one only because we want to properly
// convey it'll go all the way through.
let title: String
@@ -96,7 +96,7 @@ struct TerminalCommandPaletteView: View {
} else {
title = updateViewModel.text
}
options.append(CommandOption(
title: title,
description: updateViewModel.description,
@@ -106,37 +106,19 @@ struct TerminalCommandPaletteView: View {
) {
(NSApp.delegate as? AppDelegate)?.updateController.installUpdate()
})
options.append(CommandOption(
title: "Cancel or Skip Update",
description: "Dismiss the current update process"
) {
updateViewModel.state.cancel()
})
return options
}
/// Commands exposed by the terminal surface.
private var terminalOptions: [CommandOption] {
guard let surface = surfaceView.surfaceModel else { return [] }
do {
return try surface.commands().map { c in
CommandOption(
title: c.title,
description: c.description,
symbols: ghosttyConfig.keyboardShortcut(for: c.action)?.keyList,
) {
onAction(c.action)
}
}
} catch {
return []
}
}
/// Custom commands from the command-palette-entry configuration.
private var customEntries: [CommandOption] {
private var terminalOptions: [CommandOption] {
guard let appDelegate = NSApp.delegate as? AppDelegate else { return [] }
return appDelegate.ghostty.config.commandPaletteEntries.map { c in
CommandOption(

View File

@@ -134,16 +134,5 @@ extension Ghostty {
ghostty_surface_binding_action(surface, cString, UInt(len - 1))
}
}
/// Command options for this surface.
@MainActor
func commands() throws -> [Command] {
var ptr: UnsafeMutablePointer<ghostty_command_s>? = nil
var count: Int = 0
ghostty_surface_commands(surface, &ptr, &count)
guard let ptr else { throw Error.apiFailed }
let buffer = UnsafeBufferPointer(start: ptr, count: count)
return Array(buffer).map { Command(cValue: $0) }.filter { $0.isSupported }
}
}
}

View File

@@ -1700,23 +1700,6 @@ pub const CAPI = struct {
return @intCast(@as(input.Mods.Backing, @bitCast(result)));
}
/// Returns the current possible commands for a surface
/// in the output parameter. The memory is owned by libghostty
/// and doesn't need to be freed.
export fn ghostty_surface_commands(
surface: *Surface,
out: *[*]const input.Command.C,
len: *usize,
) void {
// In the future we may use this information to filter
// some commands.
_ = surface;
const commands = input.command.defaultsC;
out.* = commands.ptr;
len.* = commands.len;
}
/// Send this for raw keypresses (i.e. the keyDown event on macOS).
/// This will handle the keymap translation and send the appropriate
/// key and char events.