macOS: Only trigger main menu items if not performable or all targeted (#10240)

Fixes #10239

The main menu uses first responder which will hit a surface. If a
binding would target `all:` we need to avoid it. To achieve this, our
`is_key_binding` API now returns information about the binding (if any).
I've cleaned up the Swift to implement this.

In doing this I realized we have to do the same for `performable` since
main menus will effectively always consume.
This commit is contained in:
Mitchell Hashimoto
2026-01-09 07:21:54 -08:00
committed by GitHub
7 changed files with 135 additions and 36 deletions

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@@ -102,6 +102,13 @@ typedef enum {
GHOSTTY_MODS_SUPER_RIGHT = 1 << 9,
} ghostty_input_mods_e;
typedef enum {
GHOSTTY_BINDING_FLAGS_CONSUMED = 1 << 0,
GHOSTTY_BINDING_FLAGS_ALL = 1 << 1,
GHOSTTY_BINDING_FLAGS_GLOBAL = 1 << 2,
GHOSTTY_BINDING_FLAGS_PERFORMABLE = 1 << 3,
} ghostty_binding_flags_e;
typedef enum {
GHOSTTY_ACTION_RELEASE,
GHOSTTY_ACTION_PRESS,
@@ -1058,7 +1065,9 @@ void ghostty_surface_set_color_scheme(ghostty_surface_t,
ghostty_input_mods_e ghostty_surface_key_translation_mods(ghostty_surface_t,
ghostty_input_mods_e);
bool ghostty_surface_key(ghostty_surface_t, ghostty_input_key_s);
bool ghostty_surface_key_is_binding(ghostty_surface_t, ghostty_input_key_s);
bool ghostty_surface_key_is_binding(ghostty_surface_t,
ghostty_input_key_s,
ghostty_binding_flags_e*);
void ghostty_surface_text(ghostty_surface_t, const char*, uintptr_t);
void ghostty_surface_preedit(ghostty_surface_t, const char*, uintptr_t);
bool ghostty_surface_mouse_captured(ghostty_surface_t);

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@@ -100,6 +100,32 @@ extension Ghostty {
]
}
// MARK: Ghostty.Input.BindingFlags
extension Ghostty.Input {
/// `ghostty_binding_flags_e`
struct BindingFlags: OptionSet, Sendable {
let rawValue: UInt32
static let consumed = BindingFlags(rawValue: GHOSTTY_BINDING_FLAGS_CONSUMED.rawValue)
static let all = BindingFlags(rawValue: GHOSTTY_BINDING_FLAGS_ALL.rawValue)
static let global = BindingFlags(rawValue: GHOSTTY_BINDING_FLAGS_GLOBAL.rawValue)
static let performable = BindingFlags(rawValue: GHOSTTY_BINDING_FLAGS_PERFORMABLE.rawValue)
init(rawValue: UInt32) {
self.rawValue = rawValue
}
init(cFlags: ghostty_binding_flags_e) {
self.rawValue = cFlags.rawValue
}
var cFlags: ghostty_binding_flags_e {
ghostty_binding_flags_e(rawValue)
}
}
}
// MARK: Ghostty.Input.KeyEvent
extension Ghostty.Input {

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@@ -62,6 +62,26 @@ extension Ghostty {
}
}
/// Check if a key event matches a keybinding.
///
/// This checks whether the given key event would trigger a keybinding in the terminal.
/// If it matches, returns the binding flags indicating properties of the matched binding.
///
/// - Parameter event: The key event to check
/// - Returns: The binding flags if a binding matches, or nil if no binding matches
@MainActor
func keyIsBinding(_ event: ghostty_input_key_s) -> Input.BindingFlags? {
var flags = ghostty_binding_flags_e(0)
guard ghostty_surface_key_is_binding(surface, event, &flags) else { return nil }
return Input.BindingFlags(cFlags: flags)
}
/// See `keyIsBinding(_ event: ghostty_input_key_s)`.
@MainActor
func keyIsBinding(_ event: Input.KeyEvent) -> Input.BindingFlags? {
event.withCValue { keyIsBinding($0) }
}
/// Whether the terminal has captured mouse input.
///
/// When the mouse is captured, the terminal application is receiving mouse events

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@@ -1184,7 +1184,7 @@ extension Ghostty {
// We only care about key down events. It might not even be possible
// to receive any other event type here.
guard event.type == .keyDown else { return false }
// Only process events if we're focused. Some key events like C-/ macOS
// appears to send to the first view in the hierarchy rather than the
// the first responder (I don't know why). This prevents us from handling it.
@@ -1194,26 +1194,35 @@ extension Ghostty {
if (!focused) {
return false
}
// Let the menu system handle this event if we're not in a key sequence or key table.
// This allows the menu bar to flash for shortcuts like Command+V.
if keySequence.isEmpty && keyTables.isEmpty {
if let menu = NSApp.mainMenu, menu.performKeyEquivalent(with: event) {
return true
// Get information about if this is a binding.
let bindingFlags = surfaceModel.flatMap { surface in
var ghosttyEvent = event.ghosttyKeyEvent(GHOSTTY_ACTION_PRESS)
return (event.characters ?? "").withCString { ptr in
ghosttyEvent.text = ptr
return surface.keyIsBinding(ghosttyEvent)
}
}
// If the menu didn't handle it, check Ghostty bindings for custom shortcuts.
if let surface {
var ghosttyEvent = event.ghosttyKeyEvent(GHOSTTY_ACTION_PRESS)
let match = (event.characters ?? "").withCString { ptr in
ghosttyEvent.text = ptr
return ghostty_surface_key_is_binding(surface, ghosttyEvent)
}
if match {
self.keyDown(with: event)
return true
// If this is a binding then we want to perform it.
if let bindingFlags {
// Attempt to trigger a menu item for this key binding. We only do this if:
// - We're not in a key sequence or table (those are separate bindings)
// - The binding is NOT `all` (menu uses FirstResponder chain)
// - The binding is NOT `performable` (menu will always consume)
// - The binding is `consumed` (unconsumed bindings should pass through
// to the terminal, so we must not intercept them for the menu)
if keySequence.isEmpty,
keyTables.isEmpty,
bindingFlags.isDisjoint(with: [.all, .performable]),
bindingFlags.contains(.consumed) {
if let menu = NSApp.mainMenu, menu.performKeyEquivalent(with: event) {
return true
}
}
self.keyDown(with: event)
return true
}
let equivalent: String

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@@ -2579,7 +2579,7 @@ pub fn preeditCallback(self: *Surface, preedit_: ?[]const u8) !void {
pub fn keyEventIsBinding(
self: *Surface,
event_orig: input.KeyEvent,
) bool {
) ?input.Binding.Flags {
// Apply key remappings for consistency with keyCallback
var event = event_orig;
if (self.config.key_remaps.isRemapped(event_orig.mods)) {
@@ -2587,26 +2587,35 @@ pub fn keyEventIsBinding(
}
switch (event.action) {
.release => return false,
.release => return null,
.press, .repeat => {},
}
// If we're in a sequence, check the sequence set
if (self.keyboard.sequence_set) |set| {
return set.getEvent(event) != null;
}
// Check active key tables (inner-most to outer-most)
const table_items = self.keyboard.table_stack.items;
for (0..table_items.len) |i| {
const rev_i: usize = table_items.len - 1 - i;
if (table_items[rev_i].set.getEvent(event) != null) {
return true;
// Look up our entry
const entry: input.Binding.Set.Entry = entry: {
// If we're in a sequence, check the sequence set
if (self.keyboard.sequence_set) |set| {
break :entry set.getEvent(event) orelse return null;
}
}
// Check the root set
return self.config.keybind.set.getEvent(event) != null;
// Check active key tables (inner-most to outer-most)
const table_items = self.keyboard.table_stack.items;
for (0..table_items.len) |i| {
const rev_i: usize = table_items.len - 1 - i;
if (table_items[rev_i].set.getEvent(event)) |entry| {
break :entry entry;
}
}
// Check the root set
break :entry self.config.keybind.set.getEvent(event) orelse return null;
};
// Return flags based on the
return switch (entry.value_ptr.*) {
.leader => .{},
inline .leaf, .leaf_chained => |v| v.flags,
};
}
/// Called for any key events. This handles keybindings, encoding and

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@@ -1751,13 +1751,18 @@ pub const CAPI = struct {
export fn ghostty_surface_key_is_binding(
surface: *Surface,
event: KeyEvent,
c_flags: ?*input.Binding.Flags.C,
) bool {
const core_event = event.keyEvent().core() orelse {
log.warn("error processing key event", .{});
return false;
};
return surface.core_surface.keyEventIsBinding(core_event);
const flags = surface.core_surface.keyEventIsBinding(
core_event,
) orelse return false;
if (c_flags) |ptr| ptr.* = flags.cval();
return true;
}
/// Send raw text to the terminal. This is treated like a paste

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@@ -45,6 +45,27 @@ pub const Flags = packed struct {
/// performed. If the action can't be performed then the binding acts as
/// if it doesn't exist.
performable: bool = false,
/// C type
pub const C = u8;
/// Converts this to a C-compatible value.
///
/// Sync with ghostty.h for enums.
pub fn cval(self: Flags) C {
const Backing = @typeInfo(Flags).@"struct".backing_integer.?;
return @as(Backing, @bitCast(self));
}
test "cval" {
const testing = std.testing;
try testing.expectEqual(@as(u8, 0b0001), (Flags{}).cval());
try testing.expectEqual(@as(u8, 0b0000), (Flags{ .consumed = false }).cval());
try testing.expectEqual(@as(u8, 0b0011), (Flags{ .all = true }).cval());
try testing.expectEqual(@as(u8, 0b0101), (Flags{ .global = true }).cval());
try testing.expectEqual(@as(u8, 0b1001), (Flags{ .performable = true }).cval());
try testing.expectEqual(@as(u8, 0b1111), (Flags{ .consumed = true, .all = true, .global = true, .performable = true }).cval());
}
};
/// Full binding parser. The binding parser is implemented as an iterator