disable debug

This commit is contained in:
Mitchell Hashimoto
2026-01-30 20:42:45 -08:00
parent 693035eaaf
commit d3e1b1bc19

View File

@@ -229,7 +229,7 @@ pub fn Renderer(comptime GraphicsAPI: type) type {
// modifying these and recompiling. In the future, we will expose
// all of this at runtime via the inspector.
const overlay_features: []const Overlay.Feature = &.{
.highlight_hyperlinks,
//.highlight_hyperlinks,
};
const HighlightTag = enum(u8) {
@@ -1119,15 +1119,15 @@ pub fn Renderer(comptime GraphicsAPI: type) type {
state: *renderer.State,
cursor_blink_visible: bool,
) Allocator.Error!void {
const start = std.time.Instant.now() catch unreachable;
const start_micro = std.time.microTimestamp();
defer {
const end = std.time.Instant.now() catch unreachable;
log.warn(
"[updateFrame time] start_micro={} duration={}ns",
.{ start_micro, end.since(start) / std.time.ns_per_us },
);
}
// const start = std.time.Instant.now() catch unreachable;
// const start_micro = std.time.microTimestamp();
// defer {
// const end = std.time.Instant.now() catch unreachable;
// log.warn(
// "[updateFrame time] start_micro={} duration={}ns",
// .{ start_micro, end.since(start) / std.time.ns_per_us },
// );
// }
// We fully deinit and reset the terminal state every so often
// so that a particularly large terminal state doesn't cause
@@ -2242,15 +2242,15 @@ pub fn Renderer(comptime GraphicsAPI: type) type {
/// Build the overlay as configured. Returns null if there is no
/// overlay currently configured.
fn rebuildOverlay(self: *Self) Overlay.InitError!void {
const start = std.time.Instant.now() catch unreachable;
const start_micro = std.time.microTimestamp();
defer {
const end = std.time.Instant.now() catch unreachable;
log.warn(
"[rebuildOverlay time] start_micro={} duration={}ns",
.{ start_micro, end.since(start) / std.time.ns_per_us },
);
}
// const start = std.time.Instant.now() catch unreachable;
// const start_micro = std.time.microTimestamp();
// defer {
// const end = std.time.Instant.now() catch unreachable;
// log.warn(
// "[rebuildOverlay time] start_micro={} duration={}ns",
// .{ start_micro, end.since(start) / std.time.ns_per_us },
// );
// }
const alloc = self.alloc;
@@ -2262,7 +2262,7 @@ pub fn Renderer(comptime GraphicsAPI: type) type {
self.overlay = null;
}
return null;
return;
}
// If we had a previous overlay, clear it. Otherwise, init.