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pkg/dcimgui: only add the OpenGL3 shutdown helper if backend enabled
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@@ -56,6 +56,9 @@ pub fn build(b: *std.Build) !void {
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if (freetype) try flags.appendSlice(b.allocator, &.{
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"-DIMGUI_ENABLE_FREETYPE=1",
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});
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if (backend_opengl3) try flags.appendSlice(b.allocator, &.{
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"-DZIGPKG_IMGUI_ENABLE_OPENGL3=1",
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});
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if (target.result.os.tag == .windows) {
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try flags.appendSlice(b.allocator, &.{
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"-DIMGUI_IMPL_API=extern\t\"C\"\t__declspec(dllexport)",
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@@ -37,6 +37,7 @@ CIMGUI_API void ImGuiStyle_ImGuiStyle(cimgui::ImGuiStyle* self)
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// next Init to reload the GL function pointers via imgl3wInit().
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#ifndef IMGUI_DISABLE
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#if __has_include("backends/imgui_impl_opengl3.h")
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#ifdef ZIGPKG_IMGUI_ENABLE_OPENGL3
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#include "backends/imgui_impl_opengl3.h"
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#include "backends/imgui_impl_opengl3_loader.h"
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@@ -45,7 +46,8 @@ CIMGUI_API void ImGui_ImplOpenGL3_ShutdownWithLoaderCleanup()
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::ImGui_ImplOpenGL3_Shutdown();
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memset(&imgl3wProcs, 0, sizeof(imgl3wProcs));
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}
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#endif
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#endif
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#endif // ZIGPKG_IMGUI_ENABLE_OPENGL3
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#endif // __has_include("backends/imgui_impl_opengl3.h")
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#endif // IMGUI_DISABLE
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}
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