pkg/opengl: add EGL headers and bindings

We need this for exporting DMABUFs and creating our own GL context
independent of GTK.
This commit is contained in:
Leah Amelia Chen
2026-08-27 01:34:10 +08:00
parent c488a41b06
commit fa2ec3a6a8
5 changed files with 821 additions and 1 deletions

267
pkg/opengl/egl.zig Normal file
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@@ -0,0 +1,267 @@
//! Thin EGL bindings via GLAD.
//!
//! Only types and functions used in Ghostty are modelled,
//! although the API design is rather flexible and can be extended
//! to add whatever is required. Drop down to `gl.egl.c` to access
//! raw EGL functions.
//!
//! Call `load()` once before using any EGL extension functions.
const std = @import("std");
pub const c = @import("c");
const log = std.log.scoped(.opengl_egl);
pub fn load() error{EglInitFailed}!void {
if (c.gladLoadEGL() == 0) return error.EglInitFailed;
}
/// Wraps `eglGetProcAddress` for GLAD.
pub fn getProcAddress(name: [*c]const u8) callconv(.c) ?*const fn () callconv(.c) void {
return c.eglGetProcAddress(name);
}
pub const Error = error{
NotInitialized,
BadAccess,
BadAlloc,
BadAttribute,
BadContext,
BadConfig,
BadCurrentSurface,
BadDisplay,
BadSurface,
BadMatch,
BadParameter,
BadNativePixmap,
BadNativeWindow,
ContextLost,
Unknown,
};
pub fn getError() Error!void {
return switch (c.eglGetError()) {
c.EGL_SUCCESS => {},
c.EGL_NOT_INITIALIZED => error.NotInitialized,
c.EGL_BAD_ACCESS => error.BadAccess,
c.EGL_BAD_ALLOC => error.BadAlloc,
c.EGL_BAD_ATTRIBUTE => error.BadAttribute,
c.EGL_BAD_CONTEXT => error.BadContext,
c.EGL_BAD_CONFIG => error.BadConfig,
c.EGL_BAD_CURRENT_SURFACE => error.BadCurrentSurface,
c.EGL_BAD_DISPLAY => error.BadDisplay,
c.EGL_BAD_SURFACE => error.BadSurface,
c.EGL_BAD_MATCH => error.BadMatch,
c.EGL_BAD_PARAMETER => error.BadParameter,
c.EGL_BAD_NATIVE_PIXMAP => error.BadNativePixmap,
c.EGL_BAD_NATIVE_WINDOW => error.BadNativeWindow,
c.EGL_CONTEXT_LOST => error.ContextLost,
else => Error.Unknown,
};
}
pub fn mustError() Error {
try getError();
return error.Unknown;
}
pub fn bindApi(api: c.EGLenum) Error!void {
if (c.eglBindAPI(api) != c.EGL_TRUE) {
return mustError();
}
}
pub const Display = opaque {
pub fn init(id: c.EGLNativeDisplayType) Error!*Display {
const display = c.eglGetDisplay(id) orelse return mustError();
return initialize(display);
}
fn initialize(display: c.EGLDisplay) Error!*Display {
var major: c.EGLint = undefined;
var minor: c.EGLint = undefined;
if (c.eglInitialize(display, &major, &minor) != c.EGL_TRUE) {
return mustError();
}
log.debug("EGL initialized {}.{}", .{ major, minor });
return @ptrCast(display.?);
}
pub fn terminate(self: *Display) void {
_ = c.eglTerminate(@ptrCast(self));
}
const StringQuery = enum(c.EGLint) {
vendor = c.EGL_VENDOR,
extensions = c.EGL_EXTENSIONS,
};
pub fn queryString(self: *Display, name: StringQuery) ?[:0]const u8 {
return std.mem.span(c.eglQueryString(self, @intFromEnum(name)));
}
/// Make the EGL context current on the calling thread and (re)load
/// the thread-local GLAD function pointers so subsequent GL work is
/// valid. Returns an error if the context can't be made current.
pub fn makeCurrent(self: *Display, draw: ?*Surface, read: ?*Surface, context: ?*Context) Error!void {
if (c.eglMakeCurrent(self, draw, read, context) != c.EGL_TRUE) {
return mustError();
}
}
pub fn releaseCurrent(self: *Display) void {
_ = c.eglMakeCurrent(self, null, null, null);
}
};
pub const Config = opaque {
pub fn choose(display: *Display, attrs: [:c.EGL_NONE]const c.EGLint) Error!*Config {
var config: c.EGLConfig = undefined;
var num_config: c.EGLint = 0;
if (c.eglChooseConfig(
display,
attrs.ptr,
&config,
1,
&num_config,
) != c.EGL_TRUE or num_config == 0) {
return mustError();
}
return @ptrCast(config);
}
};
pub const Surface = opaque {};
pub const Context = opaque {
pub fn create(
display: *Display,
config: *Config,
surface: ?*Surface,
attrs: [:c.EGL_NONE]const c.EGLint,
) Error!*Context {
const context = c.eglCreateContext(
display,
config,
surface,
attrs.ptr,
) orelse return mustError();
return @ptrCast(context);
}
pub fn destroy(self: *Context, display: *Display) Error!void {
if (c.eglDestroyContext(display, self) != c.EGL_TRUE) {
return mustError();
}
}
};
pub fn AttribsBuilder(comptime cap: usize) type {
return struct {
attribs: [capacity:c.EGL_NONE]c.EGLAttrib,
len: usize,
const Attribs = @This();
pub const capacity = cap;
pub const empty: Attribs = .{
// Save ourselves the trouble of manually terminating
// the array with an `EGL_NONE`
.attribs = @splat(c.EGL_NONE),
.len = 0,
};
pub fn add(
self: *Attribs,
k: c.EGLAttrib,
v: c.EGLAttrib,
) void {
std.debug.assert(capacity - self.len >= 2);
self.attribs[self.len] = k;
self.attribs[self.len + 1] = v;
self.len += 2;
}
pub fn items(self: *const Attribs) [:c.EGL_NONE]const c.EGLAttrib {
return self.attribs[0..self.len :c.EGL_NONE];
}
};
}
pub const Image = opaque {
pub fn create(
display: *Display,
context: ?*Context,
target: ImageTarget,
attrs: ?[:c.EGL_NONE]const c.EGLAttrib,
) Error!*Image {
const image = c.eglCreateImage(
display,
context,
@intFromEnum(target),
target.toClientBuffer(),
if (attrs) |a| a.ptr else null,
) orelse return mustError();
return @ptrCast(image);
}
pub fn destroy(self: *Image, display: *Display) Error!void {
if (c.eglDestroyImage(display, self) != c.EGL_TRUE) {
return mustError();
}
}
pub fn exportDmabufQuery(self: *Image, display: *Display) Error!DmabufQuery {
var query: DmabufQuery = undefined;
if (c.eglExportDMABUFImageQueryMESA(
display,
self,
&query.fourcc,
&query.num_planes,
&query.modifier,
) != c.EGL_TRUE) {
return mustError();
}
return query;
}
pub fn exportDmabuf(
self: *Image,
display: *Display,
fds: []c_int,
strides: []c_int,
offsets: []c_int,
) Error!void {
if (c.eglExportDMABUFImageMESA(
display,
self,
fds.ptr,
strides.ptr,
offsets.ptr,
) != c.EGL_TRUE) {
return mustError();
}
}
};
pub const ImageTarget = union(ImageTarget.Tag) {
/// OpenGL 2D Texture with the given name.
texture_2d: u32,
// Many other variants, add when needed
pub const Tag = enum(c.EGLenum) {
texture_2d = c.EGL_GL_TEXTURE_2D,
};
pub fn toClientBuffer(self: ImageTarget) c.EGLClientBuffer {
return switch (self) {
// Yes this really is that cursed
.texture_2d => |v| @ptrFromInt(@as(usize, v)),
};
}
};
pub const DmabufQuery = struct {
fourcc: c_int,
num_planes: c_int,
modifier: u64,
};

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@@ -10,9 +10,9 @@
//!
//! WARNING: Lots of performance improvements that we can make with Zig
//! comptime help. I'm deferring this until later but have some fun ideas.
pub const c = @import("c.zig").c;
pub const glad = @import("glad.zig");
pub const egl = @import("egl.zig");
pub const ext = @import("extensions.zig");
pub const Buffer = @import("Buffer.zig");
pub const Framebuffer = @import("Framebuffer.zig");

175
vendor/glad/include/EGL/eglplatform.h vendored Normal file
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#ifndef __eglplatform_h_
#define __eglplatform_h_
/*
** Copyright 2007-2020 The Khronos Group Inc.
** SPDX-License-Identifier: Apache-2.0
*/
/* Platform-specific types and definitions for egl.h
*
* Adopters may modify khrplatform.h and this file to suit their platform.
* You are encouraged to submit all modifications to the Khronos group so that
* they can be included in future versions of this file. Please submit changes
* by filing an issue or pull request on the public Khronos EGL Registry, at
* https://www.github.com/KhronosGroup/EGL-Registry/
*/
#include <KHR/khrplatform.h>
/* Macros used in EGL function prototype declarations.
*
* EGL functions should be prototyped as:
*
* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
* typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
*
* KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
*/
#ifndef EGLAPI
#define EGLAPI KHRONOS_APICALL
#endif
#ifndef EGLAPIENTRY
#define EGLAPIENTRY KHRONOS_APIENTRY
#endif
#define EGLAPIENTRYP EGLAPIENTRY*
/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
* are aliases of window-system-dependent types, such as X Display * or
* Windows Device Context. They must be defined in platform-specific
* code below. The EGL-prefixed versions of Native*Type are the same
* types, renamed in EGL 1.3 so all types in the API start with "EGL".
*
* Khronos STRONGLY RECOMMENDS that you use the default definitions
* provided below, since these changes affect both binary and source
* portability of applications using EGL running on different EGL
* implementations.
*/
#if defined(EGL_NO_PLATFORM_SPECIFIC_TYPES)
typedef void *EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
typedef HDC EGLNativeDisplayType;
typedef HBITMAP EGLNativePixmapType;
typedef HWND EGLNativeWindowType;
#elif defined(__QNX__)
typedef khronos_uintptr_t EGLNativeDisplayType;
typedef struct _screen_pixmap* EGLNativePixmapType; /* screen_pixmap_t */
typedef struct _screen_window* EGLNativeWindowType; /* screen_window_t */
#elif defined(__EMSCRIPTEN__)
typedef int EGLNativeDisplayType;
typedef int EGLNativePixmapType;
typedef int EGLNativeWindowType;
#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
typedef int EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(WL_EGL_PLATFORM)
typedef struct wl_display *EGLNativeDisplayType;
typedef struct wl_egl_pixmap *EGLNativePixmapType;
typedef struct wl_egl_window *EGLNativeWindowType;
#elif defined(__GBM__)
typedef struct gbm_device *EGLNativeDisplayType;
typedef struct gbm_bo *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(__ANDROID__) || defined(ANDROID)
struct ANativeWindow;
struct egl_native_pixmap_t;
typedef void* EGLNativeDisplayType;
typedef struct egl_native_pixmap_t* EGLNativePixmapType;
typedef struct ANativeWindow* EGLNativeWindowType;
#elif defined(USE_OZONE)
typedef intptr_t EGLNativeDisplayType;
typedef intptr_t EGLNativePixmapType;
typedef intptr_t EGLNativeWindowType;
#elif defined(USE_X11)
/* X11 (tentative) */
#include <X11/Xlib.h>
#include <X11/Xutil.h>
typedef Display *EGLNativeDisplayType;
typedef Pixmap EGLNativePixmapType;
typedef Window EGLNativeWindowType;
#elif defined(__unix__)
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#elif defined(__APPLE__)
typedef int EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(__HAIKU__)
#include <kernel/image.h>
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#elif defined(__Fuchsia__)
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#else
#error "Platform not recognized"
#endif
/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
typedef EGLNativeDisplayType NativeDisplayType;
typedef EGLNativePixmapType NativePixmapType;
typedef EGLNativeWindowType NativeWindowType;
/* Define EGLint. This must be a signed integral type large enough to contain
* all legal attribute names and values passed into and out of EGL, whether
* their type is boolean, bitmask, enumerant (symbolic constant), integer,
* handle, or other. While in general a 32-bit integer will suffice, if
* handles are 64 bit types, then EGLint should be defined as a signed 64-bit
* integer type.
*/
typedef khronos_int32_t EGLint;
/* C++ / C typecast macros for special EGL handle values */
#if defined(__cplusplus)
#define EGL_CAST(type, value) (static_cast<type>(value))
#else
#define EGL_CAST(type, value) ((type) (value))
#endif
#endif /* __eglplatform_h */

326
vendor/glad/include/glad/glad_egl.h vendored Normal file
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/*
EGL loader generated by glad 0.1.36 on Fri Sep 4 22:17:39 2026.
Language/Generator: C/C++
Specification: egl
APIs: egl=1.5
Profile: -
Extensions:
EGL_MESA_image_dma_buf_export
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="egl=1.5" --generator="c" --spec="egl" --extensions="EGL_MESA_image_dma_buf_export"
Online:
https://glad.dav1d.de/#language=c&specification=egl&loader=on&api=egl%3D1.5&extensions=EGL_MESA_image_dma_buf_export
*/
#ifndef __glad_egl_h_
#ifdef __egl_h_
#error EGL header already included, remove this include, glad already provides it
#endif
#define __glad_egl_h_
#define __egl_h_
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#define APIENTRY __stdcall
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#ifndef GLAPI
#define GLAPI extern
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef void* (* GLADloadproc)(const char *name);
GLAPI int gladLoadEGL(void);
GLAPI int gladLoadEGLLoader(GLADloadproc);
#include <KHR/khrplatform.h>
#include <EGL/eglplatform.h>
struct AHardwareBuffer;
struct wl_buffer;
struct wl_display;
struct wl_resource;
typedef unsigned int EGLBoolean;
typedef unsigned int EGLenum;
typedef intptr_t EGLAttribKHR;
typedef intptr_t EGLAttrib;
typedef void *EGLClientBuffer;
typedef void *EGLConfig;
typedef void *EGLContext;
typedef void *EGLDeviceEXT;
typedef void *EGLDisplay;
typedef void *EGLImage;
typedef void *EGLImageKHR;
typedef void *EGLLabelKHR;
typedef void *EGLObjectKHR;
typedef void *EGLOutputLayerEXT;
typedef void *EGLOutputPortEXT;
typedef void *EGLStreamKHR;
typedef void *EGLSurface;
typedef void *EGLSync;
typedef void *EGLSyncKHR;
typedef void *EGLSyncNV;
typedef void (*__eglMustCastToProperFunctionPointerType)(void);
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
typedef khronos_utime_nanoseconds_t EGLTime;
typedef khronos_utime_nanoseconds_t EGLTimeNV;
typedef khronos_utime_nanoseconds_t EGLuint64NV;
typedef khronos_uint64_t EGLuint64KHR;
typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
typedef int EGLNativeFileDescriptorKHR;
typedef khronos_ssize_t EGLsizeiANDROID;
typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
struct EGLClientPixmapHI {
void *pData;
EGLint iWidth;
EGLint iHeight;
EGLint iStride;
};
typedef void (APIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
#define PFNEGLBINDWAYLANDDISPLAYWL PFNEGLBINDWAYLANDDISPLAYWLPROC
#define PFNEGLUNBINDWAYLANDDISPLAYWL PFNEGLUNBINDWAYLANDDISPLAYWLPROC
#define PFNEGLQUERYWAYLANDBUFFERWL PFNEGLQUERYWAYLANDBUFFERWLPROC
#define PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWL PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC
#define EGL_ALPHA_SIZE 0x3021
#define EGL_BAD_ACCESS 0x3002
#define EGL_BAD_ALLOC 0x3003
#define EGL_BAD_ATTRIBUTE 0x3004
#define EGL_BAD_CONFIG 0x3005
#define EGL_BAD_CONTEXT 0x3006
#define EGL_BAD_CURRENT_SURFACE 0x3007
#define EGL_BAD_DISPLAY 0x3008
#define EGL_BAD_MATCH 0x3009
#define EGL_BAD_NATIVE_PIXMAP 0x300A
#define EGL_BAD_NATIVE_WINDOW 0x300B
#define EGL_BAD_PARAMETER 0x300C
#define EGL_BAD_SURFACE 0x300D
#define EGL_BLUE_SIZE 0x3022
#define EGL_BUFFER_SIZE 0x3020
#define EGL_CONFIG_CAVEAT 0x3027
#define EGL_CONFIG_ID 0x3028
#define EGL_CORE_NATIVE_ENGINE 0x305B
#define EGL_DEPTH_SIZE 0x3025
#define EGL_DONT_CARE EGL_CAST(EGLint,-1)
#define EGL_DRAW 0x3059
#define EGL_EXTENSIONS 0x3055
#define EGL_FALSE 0
#define EGL_GREEN_SIZE 0x3023
#define EGL_HEIGHT 0x3056
#define EGL_LARGEST_PBUFFER 0x3058
#define EGL_LEVEL 0x3029
#define EGL_MAX_PBUFFER_HEIGHT 0x302A
#define EGL_MAX_PBUFFER_PIXELS 0x302B
#define EGL_MAX_PBUFFER_WIDTH 0x302C
#define EGL_NATIVE_RENDERABLE 0x302D
#define EGL_NATIVE_VISUAL_ID 0x302E
#define EGL_NATIVE_VISUAL_TYPE 0x302F
#define EGL_NONE 0x3038
#define EGL_NON_CONFORMANT_CONFIG 0x3051
#define EGL_NOT_INITIALIZED 0x3001
#define EGL_NO_CONTEXT EGL_CAST(EGLContext,0)
#define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0)
#define EGL_NO_SURFACE EGL_CAST(EGLSurface,0)
#define EGL_PBUFFER_BIT 0x0001
#define EGL_PIXMAP_BIT 0x0002
#define EGL_READ 0x305A
#define EGL_RED_SIZE 0x3024
#define EGL_SAMPLES 0x3031
#define EGL_SAMPLE_BUFFERS 0x3032
#define EGL_SLOW_CONFIG 0x3050
#define EGL_STENCIL_SIZE 0x3026
#define EGL_SUCCESS 0x3000
#define EGL_SURFACE_TYPE 0x3033
#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
#define EGL_TRANSPARENT_RED_VALUE 0x3037
#define EGL_TRANSPARENT_RGB 0x3052
#define EGL_TRANSPARENT_TYPE 0x3034
#define EGL_TRUE 1
#define EGL_VENDOR 0x3053
#define EGL_VERSION 0x3054
#define EGL_WIDTH 0x3057
#define EGL_WINDOW_BIT 0x0004
#define EGL_BACK_BUFFER 0x3084
#define EGL_BIND_TO_TEXTURE_RGB 0x3039
#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
#define EGL_CONTEXT_LOST 0x300E
#define EGL_MIN_SWAP_INTERVAL 0x303B
#define EGL_MAX_SWAP_INTERVAL 0x303C
#define EGL_MIPMAP_TEXTURE 0x3082
#define EGL_MIPMAP_LEVEL 0x3083
#define EGL_NO_TEXTURE 0x305C
#define EGL_TEXTURE_2D 0x305F
#define EGL_TEXTURE_FORMAT 0x3080
#define EGL_TEXTURE_RGB 0x305D
#define EGL_TEXTURE_RGBA 0x305E
#define EGL_TEXTURE_TARGET 0x3081
#define EGL_ALPHA_FORMAT 0x3088
#define EGL_ALPHA_FORMAT_NONPRE 0x308B
#define EGL_ALPHA_FORMAT_PRE 0x308C
#define EGL_ALPHA_MASK_SIZE 0x303E
#define EGL_BUFFER_PRESERVED 0x3094
#define EGL_BUFFER_DESTROYED 0x3095
#define EGL_CLIENT_APIS 0x308D
#define EGL_COLORSPACE 0x3087
#define EGL_COLORSPACE_sRGB 0x3089
#define EGL_COLORSPACE_LINEAR 0x308A
#define EGL_COLOR_BUFFER_TYPE 0x303F
#define EGL_CONTEXT_CLIENT_TYPE 0x3097
#define EGL_DISPLAY_SCALING 10000
#define EGL_HORIZONTAL_RESOLUTION 0x3090
#define EGL_LUMINANCE_BUFFER 0x308F
#define EGL_LUMINANCE_SIZE 0x303D
#define EGL_OPENGL_ES_BIT 0x0001
#define EGL_OPENVG_BIT 0x0002
#define EGL_OPENGL_ES_API 0x30A0
#define EGL_OPENVG_API 0x30A1
#define EGL_OPENVG_IMAGE 0x3096
#define EGL_PIXEL_ASPECT_RATIO 0x3092
#define EGL_RENDERABLE_TYPE 0x3040
#define EGL_RENDER_BUFFER 0x3086
#define EGL_RGB_BUFFER 0x308E
#define EGL_SINGLE_BUFFER 0x3085
#define EGL_SWAP_BEHAVIOR 0x3093
#define EGL_UNKNOWN EGL_CAST(EGLint,-1)
#define EGL_VERTICAL_RESOLUTION 0x3091
#define EGL_CONFORMANT 0x3042
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
#define EGL_MATCH_NATIVE_PIXMAP 0x3041
#define EGL_OPENGL_ES2_BIT 0x0004
#define EGL_VG_ALPHA_FORMAT 0x3088
#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B
#define EGL_VG_ALPHA_FORMAT_PRE 0x308C
#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040
#define EGL_VG_COLORSPACE 0x3087
#define EGL_VG_COLORSPACE_sRGB 0x3089
#define EGL_VG_COLORSPACE_LINEAR 0x308A
#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020
#define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0)
#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
#define EGL_MULTISAMPLE_RESOLVE 0x3099
#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B
#define EGL_OPENGL_API 0x30A2
#define EGL_OPENGL_BIT 0x0008
#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
#define EGL_CONTEXT_MAJOR_VERSION 0x3098
#define EGL_CONTEXT_MINOR_VERSION 0x30FB
#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD
#define EGL_NO_RESET_NOTIFICATION 0x31BE
#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002
#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2
#define EGL_OPENGL_ES3_BIT 0x00000040
#define EGL_CL_EVENT_HANDLE 0x309C
#define EGL_SYNC_CL_EVENT 0x30FE
#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
#define EGL_SYNC_TYPE 0x30F7
#define EGL_SYNC_STATUS 0x30F1
#define EGL_SYNC_CONDITION 0x30F8
#define EGL_SIGNALED 0x30F2
#define EGL_UNSIGNALED 0x30F3
#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
#define EGL_FOREVER 0xFFFFFFFFFFFFFFFF
#define EGL_TIMEOUT_EXPIRED 0x30F5
#define EGL_CONDITION_SATISFIED 0x30F6
#define EGL_NO_SYNC EGL_CAST(EGLSync,0)
#define EGL_SYNC_FENCE 0x30F9
#define EGL_GL_COLORSPACE 0x309D
#define EGL_GL_COLORSPACE_SRGB 0x3089
#define EGL_GL_COLORSPACE_LINEAR 0x308A
#define EGL_GL_RENDERBUFFER 0x30B9
#define EGL_GL_TEXTURE_2D 0x30B1
#define EGL_GL_TEXTURE_LEVEL 0x30BC
#define EGL_GL_TEXTURE_3D 0x30B2
#define EGL_GL_TEXTURE_ZOFFSET 0x30BD
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8
#define EGL_IMAGE_PRESERVED 0x30D2
#define EGL_NO_IMAGE EGL_CAST(EGLImage,0)
EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
EGLDisplay eglGetCurrentDisplay(void);
EGLSurface eglGetCurrentSurface(EGLint readdraw);
EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id);
EGLint eglGetError(void);
__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname);
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
const char *eglQueryString(EGLDisplay dpy, EGLint name);
EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
EGLBoolean eglTerminate(EGLDisplay dpy);
EGLBoolean eglWaitGL(void);
EGLBoolean eglWaitNative(EGLint engine);
EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval);
EGLBoolean eglBindAPI(EGLenum api);
EGLenum eglQueryAPI(void);
EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
EGLBoolean eglReleaseThread(void);
EGLBoolean eglWaitClient(void);
EGLContext eglGetCurrentContext(void);
EGLSync eglCreateSync(EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list);
EGLBoolean eglDestroySync(EGLDisplay dpy, EGLSync sync);
EGLint eglClientWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
EGLBoolean eglGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value);
EGLImage eglCreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list);
EGLBoolean eglDestroyImage(EGLDisplay dpy, EGLImage image);
EGLDisplay eglGetPlatformDisplay(EGLenum platform, void *native_display, const EGLAttrib *attrib_list);
EGLSurface eglCreatePlatformWindowSurface(EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list);
EGLSurface eglCreatePlatformPixmapSurface(EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list);
EGLBoolean eglWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags);
#ifndef EGL_MESA_image_dma_buf_export
#define EGL_MESA_image_dma_buf_export 1
typedef EGLBoolean (APIENTRYP PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC)(EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers);
GLAPI PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC glad_eglExportDMABUFImageQueryMESA;
#define eglExportDMABUFImageQueryMESA glad_eglExportDMABUFImageQueryMESA
typedef EGLBoolean (APIENTRYP PFNEGLEXPORTDMABUFIMAGEMESAPROC)(EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets);
GLAPI PFNEGLEXPORTDMABUFIMAGEMESAPROC glad_eglExportDMABUFImageMESA;
#define eglExportDMABUFImageMESA glad_eglExportDMABUFImageMESA
#endif
#ifdef __cplusplus
}
#endif
#endif

52
vendor/glad/src/glad_egl.c vendored Normal file
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@@ -0,0 +1,52 @@
/*
EGL loader generated by glad 0.1.36 on Fri Sep 4 22:17:39 2026.
Language/Generator: C/C++
Specification: egl
APIs: egl=1.5
Profile: -
Extensions:
EGL_MESA_image_dma_buf_export
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="egl=1.5" --generator="c" --spec="egl" --extensions="EGL_MESA_image_dma_buf_export"
Online:
https://glad.dav1d.de/#language=c&specification=egl&loader=on&api=egl%3D1.5&extensions=EGL_MESA_image_dma_buf_export
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <glad/glad_egl.h>
int gladLoadEGL(void) {
return gladLoadEGLLoader((GLADloadproc)eglGetProcAddress);
}
PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC glad_eglExportDMABUFImageQueryMESA = NULL;
PFNEGLEXPORTDMABUFIMAGEMESAPROC glad_eglExportDMABUFImageMESA = NULL;
static void load_EGL_MESA_image_dma_buf_export(GLADloadproc load) {
glad_eglExportDMABUFImageQueryMESA = (PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC)load("eglExportDMABUFImageQueryMESA");
glad_eglExportDMABUFImageMESA = (PFNEGLEXPORTDMABUFIMAGEMESAPROC)load("eglExportDMABUFImageMESA");
}
static int find_extensionsEGL(void) {
return 1;
}
static void find_coreEGL(void) {
}
int gladLoadEGLLoader(GLADloadproc load) {
(void) load;
find_coreEGL();
if (!find_extensionsEGL()) return 0;
load_EGL_MESA_image_dma_buf_export(load);
return 1;
}