Commit Graph

1747 Commits

Author SHA1 Message Date
Mitchell Hashimoto
ed9a6cb648 macos: implement the quit command 2026-03-07 07:29:40 -08:00
Mitchell Hashimoto
210b01ad60 macos: use direct parameters for object-targeting commands
Change split, focus, close, activate window, select tab, close tab, and
close window commands to accept their target object as a direct parameter
instead of a named parameter. This produces natural AppleScript syntax:

  activate window (window 1)
  close tab (tab 1 of window 1)
  split (terminal 1) direction right

instead of the awkward redundant form:

  activate window window (window 1)
  close tab tab (tab 1 of window 1)
  split terminal (terminal 1) direction right

The implementation moves command logic from NSScriptCommand subclasses
into responds-to handler methods on ScriptTerminal, ScriptWindow, and
ScriptTab, which is the standard Cocoa Scripting pattern for commands
whose direct parameter is an application class.
2026-03-07 07:23:59 -08:00
Mitchell Hashimoto
038ebef16c address some PR feedback 2026-03-07 07:07:10 -08:00
Mitchell Hashimoto
259a41d503 macos: rename surface config working directory to not be ambiguous 2026-03-06 15:16:03 -08:00
Mitchell Hashimoto
221a1639af swiftlint 2026-03-06 15:07:04 -08:00
Mitchell Hashimoto
25fa58143e macos: add macos-applescript config 2026-03-06 15:04:20 -08:00
Mitchell Hashimoto
28b4e2495d macos: Add AppleScript commands for window and tab control
Add scripting dictionary commands for activating windows, selecting tabs,
closing tabs, and closing windows.

Implement the corresponding Cocoa AppleScript command handlers and expose
minimal ScriptWindow/ScriptTab helpers needed to resolve live targets.

Verified by building Ghostty and running osascript commands against the
absolute Debug app path to exercise all four new commands.
2026-03-06 14:35:31 -08:00
Mitchell Hashimoto
d271c8ccaa macos: add new tab command 2026-03-06 12:55:43 -08:00
Mitchell Hashimoto
4d5de702f2 macos: allow split command surface configuration 2026-03-06 12:35:01 -08:00
Mitchell Hashimoto
459eaa2640 macos: order AppleScript dictionary definitions
Document the preferred Ghostty.sdef top-level order in AGENTS.md and reorder 
Ghostty Suite definitions to classes, records, enums, then commands.
2026-03-06 12:28:02 -08:00
Mitchell Hashimoto
a3adeb0166 macos: use value-style AppleScript surface configuration records
Add a `surface configuration` record type to the scripting dictionary,
implement `new surface configuration` (with optional copy-from), and allow
`new window` to accept `with configuration`.
2026-03-06 12:16:40 -08:00
Mitchell Hashimoto
959c2f51ac macos: add AppleScript new window command
Add a `new window` command to the scripting dictionary and wire it to
`NSApplication` so AppleScript can create Ghostty windows.

The command returns a scripting `window` object for the created window,
with a fallback to a direct wrapper when AppKit window ordering has not
yet refreshed in the current run loop.
2026-03-06 08:38:51 -08:00
Mitchell Hashimoto
122d0ecdfd macos: expose name (title) on window, tab, and terminal via AppleScript
Add a `name` property (code `pnam`, cocoa key `title`) to the window, tab,
and terminal classes in the scripting definition. This follows the standard
Cocoa scripting convention where `name`/`pnam` maps to the `title` KVC key,
matching what Apple does in CocoaStandard.sdef for NSWindow.

Also fixes the pre-existing terminal `title` property which used a custom
four-char code (`Gttl`) that AppleScript could not resolve directly — only
via `properties of terminal`. All three classes now use the standard `pnam`
code so `name of window 1`, `name of tab 1 of window 1`, and
`name of terminal 1` all work correctly.
2026-03-06 08:13:49 -08:00
Mitchell Hashimoto
e514035519 macos: add terminals element to window and tab AppleScript classes
Expose terminal surfaces as elements on both ScriptWindow and ScriptTab,
allowing AppleScript to enumerate terminals scoped to a specific window
or tab (e.g. `terminals of window 1`, `terminals of tab 1 of window 1`).

Changes:
- Add `<element type="terminal">` to window and tab classes in Ghostty.sdef
- Add `terminals` computed property and `valueInTerminalsWithUniqueID:`
  lookup to ScriptWindow (returns all surfaces across all tabs)
- Add `terminals` computed property and `valueInTerminalsWithUniqueID:`
  lookup to ScriptTab (returns surfaces within that tab)
2026-03-06 08:06:52 -08:00
Mitchell Hashimoto
f72d41675b macos: fix AppleScript quit command being silently ignored
The application class in Ghostty.sdef was missing a responds-to
declaration for the quit command. Apple's Cocoa Scripting requires
the application class to explicitly declare it responds to quit via
handleQuitScriptCommand: for the aevtquit event to be dispatched.
2026-03-06 08:03:16 -08:00
Mitchell Hashimoto
341d8bdf75 macos: AppleScript windows/tabs
Add ScriptWindow and ScriptTab classes to expose window/tab hierarchy
to AppleScript, along with the corresponding sdef definitions.
2026-03-06 07:59:58 -08:00
Mitchell Hashimoto
d03338c1b5 macos: fix iOS build 2026-03-05 21:29:55 -08:00
Mitchell Hashimoto
ffe622ed30 macos: add standard application properties and commands
Add standard Cocoa scripting definitions to the AppleScript dictionary:

- Application properties: name, frontmost, version
- Standard Suite commands: exists, quit

These are backed by built-in Cocoa scripting classes (NSExistsCommand,
NSQuitCommand) and standard NSApplication KVC keys, so no Swift code
changes are needed.
2026-03-05 21:23:49 -08:00
Mitchell Hashimoto
fd5ad1f574 macos: add AppleScript commands for text input, key, and mouse events
Add five new AppleScript commands to Ghostty.sdef mirroring the existing
App Intents for terminal input:

- `input text`: send text to a terminal as if pasted
- `send key`: simulate a keyboard event with optional action and modifiers
- `send mouse button`: send a mouse button press/release event
- `send mouse position`: send a mouse cursor position event
- `send mouse scroll`: send a scroll event with precision and momentum

A shared `input action` enumeration (press/release) is used by both key
and mouse button commands. Modifier keys are passed as a comma-separated
string parameter (shift, control, option, command).
2026-03-05 21:17:34 -08:00
Mitchell Hashimoto
1742aeda50 macos: add focus and close AppleScript commands for terminals
Add two new AppleScript commands to the scripting dictionary:

- `focus terminal <terminal>` — focuses the given terminal and brings
  its window to the front.
- `close terminal <terminal>` — closes the given terminal without a
  confirmation prompt.

Each command is implemented as an NSScriptCommand subclass following
the same pattern as the existing split command.
2026-03-05 20:59:03 -08:00
Mitchell Hashimoto
ef669eeae7 macos: add AppleScript split command
Add a new `split` command to the AppleScript scripting dictionary that
splits a terminal in a given direction (right, left, down, up) and
returns the newly created terminal.

The command is exposed as:
  split terminal <terminal> direction <direction>

Also adds a `fourCharCode` String extension for converting four-character
ASCII strings to their FourCharCode (UInt32) representation.
2026-03-05 20:54:34 -08:00
Mitchell Hashimoto
40c74811f1 macos: fix perform action 2026-03-05 20:32:57 -08:00
Mitchell Hashimoto
52c0709d88 macos: add ability for agents to run debug app 2026-03-05 20:30:31 -08:00
Mitchell Hashimoto
c90a782e59 macos: implement basic read-only applescript stuff 2026-03-05 20:10:01 -08:00
Mitchell Hashimoto
291fbf55cb macos: AppleScript starting 2026-03-05 20:03:28 -08:00
Mitchell Hashimoto
04aff46022 macos: add build script, update AGENTS.md, skip UI tests
This is an update to address common agentic issues I run into,
but the `build.nu` script may be generally helpful to people using
the Nix env since `xcodebuild` is broken by default in Nix due to the
compiler/linker overrides Nix shell does.
2026-03-05 19:55:50 -08:00
Tim Culverhouse
d1468086ef macos: defer key-window focus sync to reduce churn
Amp-Thread-ID: https://ampcode.com/threads/T-019cb9fe-b11b-753f-99e7-8ecc52b73ec4
Co-authored-by: Amp <amp@ampcode.com>
2026-03-04 12:43:51 -06:00
Tim Culverhouse
3ee8ef4f65 macos: suppress split-focus click mouse reports
Amp-Thread-ID: https://ampcode.com/threads/T-019cb9fe-b11b-753f-99e7-8ecc52b73ec4
Co-authored-by: Amp <amp@ampcode.com>
2026-03-04 12:43:51 -06:00
Jon Parise
a716b9c4d4 macos: Ghostty.Shell.escape unit tests 2026-03-04 11:00:03 -05:00
Mitchell Hashimoto
619e33a4fe macos: implement audio bell support with bell-audio-path (#11154)
## Summary

This extends the macOS bell implementation to support the `audio` bell
feature, bringing it to parity with GTK/Linux.

Previously, macOS only had the `system` feature (`NSSound.beep()`). This
PR adds:

- **`audio` bell feature on macOS**: plays the file at `bell-audio-path`
using `NSSound(contentsOfFile:)`, respecting `bell-audio-volume`
- **`cval()` on the `Path` type**: allows `Path` values (a union type)
to be returned through the C API, which is needed for Swift to read
`bell-audio-path`
- **Removes `(GTK only)` restriction** from `bell-audio-path` and
`bell-audio-volume` documentation

## How it works

In `AppDelegate.swift`, when the bell rings and the `audio` feature is
enabled, Ghostty now:
1. Reads `bell-audio-path` from config
2. Loads it as an `NSSound`
3. Applies `bell-audio-volume` and plays it

Falls back gracefully if the path is not set or the file cannot be
loaded.

## Example config

```
bell-features = audio
bell-audio-path = /System/Library/Sounds/Glass.aiff
bell-audio-volume = 0.8
```

## Testing

- Set `bell-features = audio` and `bell-audio-path` to any valid audio
file
- Trigger a bell with `echo -e '\a'`
- Audio should play at the configured volume
2026-03-03 20:08:04 -08:00
Mitchell Hashimoto
98ad1d955c use proper type for optional path 2026-03-03 19:53:15 -08:00
Alaa Ali
b215291914 macos: implement audio bell support with bell-audio-path
Extends the macOS bell implementation to support the `audio` bell
feature by playing a user-specified audio file via NSSound.

Previously, macOS only supported the `system` feature (NSSound.beep()).
This change adds support for:
- `audio` bell feature: plays the file at `bell-audio-path` using
  NSSound, respecting the `bell-audio-volume` setting
- Adds `cval()` to the `Path` type so it can be returned via the C API

Also removes the "(GTK only)" restriction from `bell-audio-path` and
`bell-audio-volume` documentation, as these options now work on macOS.

Example config:
  bell-features = audio
  bell-audio-path = /System/Library/Sounds/Glass.aiff
  bell-audio-volume = 0.8
2026-03-03 23:00:50 +01:00
Lukas
4437707132 macos: use a separated struct to hide and restore tab states 2026-03-03 17:42:17 +01:00
Lukas
78fdff34a9 macos: hide close button when editing tab title 2026-03-03 17:24:56 +01:00
Lukas
661470897e macos: passthrough right mouse down event to TabTitleEditor if needed 2026-03-03 17:24:56 +01:00
Lukas
205c05d59d macos: passthrough mouse down event to TabTitleEditor if needed 2026-03-03 17:15:12 +01:00
Lukas
e6e5f3ffe1 macos: finish editing tab title when the window resigns as key window 2026-03-03 16:34:11 +01:00
Abdurrahman
0d5b9d554c Update macos/Sources/Features/Terminal/TerminalController.swift
apply reviewer suggestion for cascading

Co-authored-by: Lukas <134181853+bo2themax@users.noreply.github.com>
2026-02-28 18:02:40 +01:00
A-AKB
6e622f8c75 fix(macos): extract window cascade logic into helper function 2026-02-28 01:43:00 +01:00
A-AKB
0db32ab9a8 macos: fix window size/position restoration on Cmd+W close
This fixes two overlapping issues regarding window positioning and Cmd+W window closures on macOS:

1. `window-position-x` and `window-position-y` coordinates were being ignored on initial launch because `TerminalWindow.setInitialWindowPosition` depended on the `TerminalController`, which isn't fully attached during `awakeFromNib`. This logic was moved so explicit coordinates are correctly enforced.
2. When closing a window via Cmd+W (leaving the app active), reopening the window would continuously cascade down and to the right rather than restoring to the previous position. It now checks if there are other windows open before cascading.
3. `LastWindowPosition` was updated to save both the frame origin and size (width/height), ensuring that restoring a closed window correctly mimics native AppKit State Restoration size behaviors while honoring explicit configurations.
2026-02-28 01:34:18 +01:00
Lukas
df53f75ad1 macOS: refine window tint for liquid glass (#11018)
Depends on #11030

- Update constraints of `TerminalGlassView`
- Use `TerminalViewContainer.DerivedConfig` to map styling properties
- Add TerminalViewContainerTests
- Instead of using delay, now the view updates are explicitly called by
window controllers
2026-02-27 10:49:12 -08:00
Jeffrey C. Ollie
ea5b07d20f core: add tests for ghostty.h
* ensure that `ghostty.h` compiles during basic Zig tests
* ensure that non-exhaustive enums are kept synchronized between
  `ghostty.h` and their respective Zig counterpart.
* adjust some enums that varied from established conventions
2026-02-27 09:22:23 -06:00
Lukas
e55ebf0008 macos: workaround for TabTitleEditor alignment issue 2026-02-27 10:21:11 +01:00
Mitchell Hashimoto
3ee63035d3 macos: DockTilePlugin finds app bundle via .app suffix
Fixes #11029 (probably)

If you renamed the app bundle, the prior check would infinite loop due
to the combination of two bugs: invalid termination checks and
hardcoding "Ghostty.app"
2026-02-26 19:58:53 -08:00
Mitchell Hashimoto
a5909dfa1d macos: command finished notifications always show up 2026-02-26 13:40:41 -08:00
Joseph Martinsen
f4ddddc4b7 macos: refactor command finish notification duration handling 2026-02-26 13:17:19 -08:00
Joseph Martinsen
3b5a7b77d3 macos: implement notify on command finish 2026-02-26 13:12:29 -08:00
Mitchell Hashimoto
dcb7c9a4b8 macos: show the notification count number in the badge 2026-02-26 10:21:35 -08:00
Mitchell Hashimoto
5389fdfbaf macos: lint 2026-02-26 10:14:22 -08:00
Mitchell Hashimoto
454a89e011 macos: clean up badge request state 2026-02-26 10:10:42 -08:00