## Summary
When Ghostty is installed via snap on Ubuntu, programs running inside
Ghostty (e.g. `clear`) fail with:
```
terminals database is inaccessible
```
The snap ships terminfo at `${SNAP}/share/terminfo` but the launcher
never exports `TERMINFO_DIRS`, so ncurses in child shells falls back to
the host's system database. On Ubuntu 24.04 (ncurses 6.4) the system
database predates the `xterm-ghostty` entry, so the lookup fails.
This is the same fix as the auto-closed #12303 and resolves#12304.
## Fix
Export `TERMINFO_DIRS` in `snap/local/launcher` so all child processes
can resolve the bundled entry without manual setup.
## Local build (how this PR was verified)
Remix the installed store snap by swapping `app/launcher` with the
patched one:
```sh
sudo unsquashfs -d /tmp/g \
/var/lib/snapd/snaps/ghostty_$(readlink /snap/ghostty/current).snap
sudo cp snap/local/launcher /tmp/g/app/launcher
sudo mksquashfs /tmp/g /tmp/ghostty-test.snap -comp xz -noappend
sudo snap install --dangerous --classic /tmp/ghostty-test.snap
```
Then launch `/snap/bin/ghostty` and run `clear`.
## Test plan
Verified locally on Ubuntu 24.04 / arm64.
- [x] In default `zsh` / `bash` inside Ghostty, `clear` succeeds.
- [x] `infocmp xterm-ghostty` resolves to
`/snap/ghostty/current/share/terminfo/x/xterm-ghostty`.
- [x] No manual copying of terminfo entries into `~/.terminfo/`
required.
## AI Disclosure
Claude Code was used to investigate the root cause and to draft this
single-line launcher change. The fix is identical to the proposal in the
linked discussion (#12304). I manually verified by remixing the
installed snap with the patched launcher and confirming `clear` and
`infocmp xterm-ghostty` work without manually copying terminfo entries
into `~/.terminfo/` (original workaround shared in the discussion).
Noticed this was removed in another PR, but `apple_sdk` is required to
build libghsotty for the iOS simulator, specifically for the x86 version
(see the error log
[here](https://github.com/elias8/libghostty/actions/runs/26075576793/job/76666498246)).
Figured it'd be better to include the SDK in all darwin builds for
consistency.
Add `+toggle-quick-terminal` as a first-class IPC action, following the
same pattern as `+new-window`. This provides a proper CLI command
(`ghostty +toggle-quick-terminal`) to toggle the quick terminal on a
running Ghostty instance.
Closes discussion #12618
Fixes `SplitTree.resize` not rescaling the split ratio to be relative to
the size of the split. Added a unit test for resizing a nested split.
Previously the new ratio was incorrectly calculated relative to the
entire grid. As a consequence resizing a nested split in the GTK app
would cause unexpected size changes like large jumps. E.g. in the
following recording the window has height ~1000px and the resize was
done using a keybind for `resize_split:up,10`. The change is much larger
than 10 pixels.
https://github.com/user-attachments/assets/ba375ddf-5b2f-45e4-8b12-69021ef2f8a8
Note that even with this fix, resizing by a small amount like 10 pixels
might not work at all (depending on window size and layout), because of
the same bug causing #11193 (see my PR #12698). Initially an inaccurate
split ratio will be set and eventually written back to the split tree
datastructure. That incorrect split ratio will be the same before and
after the small resize, so nothing actually changes in the UI.
The split tree implementation for the macOS app already calculates the
ratios correctly.
AI Disclosure
No AI was used, the bug was discovered and all code written by myself.
Fixes#11193 where terminal surfaces might not appear and focus might be
lost when creating multiple nested splits.
These bugs are caused by GTK initially allocating a tiny width/height to
deeply nested splits. For a split with a tiny size, the split ratio will
be set inaccurately e.g. to 1 which means that the right/bottom child of
the split is invisible. If that child is the terminal surface that
should have the focus, it will lose it. In the current implementation
the split ratio can be set at most once, which means the inaccurate
ratio never gets corrected and a surface (or an entire sub-tree of the
layout) will stay invisible.
The following explains the current implementation and bug in more
detail, it is a bit long, but I hope it will make it easier to review
this PR.
### Current Implementation
A split layout is a tree, in code represented by `datastruct/SplitTree`,
where inner nodes are splits and leafs are terminal surface. A split can
be either horizontal or vertical, and has a ratio that defines how its
space should be divided among the 2 children.
The counterpart in the GTK UI is the `apprt/gtk/class/SplitTree` widget
whose `onRebuild/buildTree` functions build a widget tree that has the
same structure as the `datastruct/SplitTree`. The widget tree consists
of a `SplitTreeSplit` widget for every split and a `Surface` widget for
every terminal surface.
A `SplitTreeSplit` widget wraps a `gtk.Paned` widget, which displays its
two children with a divider in between, either horizontally or
vertically. How much space each child gets is determined by 3
properties. `min_position` is always 0 in our case, `max_position`
corresponds to the width/height (for horizontal/vertical splits) of the
widget and `position` is where the divider should be. So `position` is
equivalent to the width/height of the left/top child and thereby also
determines the width/height of the right/bottom child. `SplitTreeSplit`
listens for changes in the 3 properties. If there is one, the
`propPosition`, `propMinPosition` or `propMaxPosition` function gets
triggered and an idle callback for the `onIdle` function is added.
We need to make sure that the widget tree and the `datastruct/SplitTree`
stay in sync.
If we e.g. create a new split or close a surface, the structure of the
split tree changes. In that case `gtk/class/SplitTree.onRebuild` will
completely rebuild the widget tree (the `Surface` widgets are actually
reused) to match the new tree structure. If we resize a split (i.e.
change the split ratio) via action/keybind, we also completely rebuild
the widget tree.
Additionally we need to make sure that for every
`SplitTreeSplit/gtk.Paned` the `position` divided by `max_position`
matches the ratio of the corresponding split node in our
`datastruct/SplitTree`. There are two ways the current implementation
keeps these ratios in sync, both are handled by the
`SplitTreeSplit.onIdle` function.
1. Initially when the widget tree is built, GTK allocates each widget a
size. Specifically it also sets the `position` and `max_position`
properties of each `gtk.Paned` widget, which will trigger the
`SplitTreeSplit.onIdle` function to run. GTK will not necessarily set
position correctly, it is the task of `onIdle` to make sure that the UI
matches the layout defined by the `datastruct/SplitTree`. `onIdle`
checks if `position/max_position` matches the ratio that the split
should have and if not calls `gtk.Paned.setPosition` to update it. This
can only happen once for each split since `onIdle` checks if the
position was set previously. The idea is that we should only ever need
to set the position once, because `gtk.Paned` will automatically keep
its current ratio whenever its size/`max-position` changes (if the
`setPosition` function has been called before). A size change can happen
e.g. because the entire window was resized or because an ancestor split
changed its split ratio.
2. The user can manually change the ratio between the two children of a
split by dragging the divider between them in the UI. When that happens
the `position` property in `gtk.Paned` changes and eventually the
`SplitTreeSplit.onIdle` function gets called. Since `setPosition` should
have already been called when the widget was initially sized, we should
fall through to the second case and write the current ratio back to the
`datastructure/SplitTree`.
The problem with `SplitTreeSplit.onIdle` is that sometimes the split
ratio cannot be set accurately given the current size of the `gtk.Paned`
widget. Because `onIdle` can only set the position/ratio once, any
previous inaccuracy can never get corrected.
For example with many nested vertical splits, GTK might initially
allocate a `gtk.Paned` widget a height of 1. It will have
`max_position=1` and `position=1`. When `onIdle` runs the current ratio
of `position/max_position = 1` is different from the desired ratio of
e.g. 0.5. But a ratio of 0.5 cannot be set, the position can only be 0
or 1 corresponding to a ratio of 0 or 1. The position will then get set
as 1 and can't be changed later. Even when the split later gets a larger
height, it will keep the ratio of 1 and the bottom child will stay
invisible. When the surface that should be focused initially becomes
invisible it loses focus and the focus will never be restored. That is
exactly what happens in the first screencast in the issue description
(#11193).
Another problem with `onIdle` is that the `setPosition` call in `onIdle`
will trigger another idle callback where the position change is
sometimes wrongly interpreted as a manual update and written back to the
tree. Also sometimes the initial ratio in a `gtk.Paned` can already be
correct, in which case position will not get set. The next manual
position update is then not detected as a manual update.
### Changes
`SplitTreeSplit.onIdle` is now able to set the split position every time
the widget is resized, an inaccurate initial ratio will be corrected. To
be able to distinguish a widget resize from a manual position update by
the user, we keep track of whether `max-position`, `position` or both
properties changed. If only `max-position` or both properties changed,
then the widget was resized. If just `position` changed it is a manual
update. This is kind of hacky but works. To verify I checked the source
code for `gtk.Paned`, see the comment in the code on `onIdle`.
`SplitTreeSplit` no longer listens to changes in `min-position`, that
should always be 0 (because we use the default resize/shrink properties
for `gtk.Paned`) and there is already an assert in `onIdle` that checks
that.
It can still happen that a surface initially gets allocated width/height
0 and loses focus. The only reliable way to detect when we can restore
focus, is to listen to the `map/unmap` signals exposed by `gtk.Widget`.
The `Surface` widget now listens to these signals on its `GlArea` child
(because that is where we want to put focus) and stores the current
state in the new `mapped` property. The `SplitTree` widget listens to
changes in that property: when surfaces become mapped, an idle callback
for the new `onRestoreFocus` function is added, which will check whether
the last focused surface is mapped and if so restore focus to it.
### Other possible solutions
Alternatively we could try to only set the split ratio once the split
has its correct final size, but I think it's hard to detect that
reliably. Or we could try to prevent the splits/surfaces from becoming
invisible in the first place by e.g. setting a minimal widget size. But
then you won't get the exactly correct layout and sometimes you do want
a surface to be tiny or invisible e.g. you can drag the divider in a
split all the way to one side.
The ideal solution would probably be to write a custom version of
`gtk.Paned` where you can provide the desired ratio on widget creation.
Then everything will be sized correctly from the start, focus will not
be lost. In terms of performance it would probably be better as well,
because right now there can be multiple rounds of resizes until every
split/surface has its correct size. I have played around with this a
bit, it is definitely possible. But you would have to implement the
divider widget, logic for layouting, handling gestures and co. That is a
bigger undertaking.
### Testing
Tested by creating/modifying deeply nested layouts, dragging split
dividers and resizing splits via keybind. Checked that ratios are
maintained when the window is resized and tested that it works with
zoom. Tested locally with hyprland and in a VM with KDE.
All the bugs described in the issue should be fixed.
### AI Disclosure
Discovered the bug and wrote all code/comments by myself. Used AI in
researching various internals of GTK.
After #1368, `command-palette-entry=` will no longer clear the entries
like the documentation says. Since i couldn't find an existing issue or
discussion about this, I assume no one is actually using it. So I put
1.4.0 here, lemme know if you want to change it to 1.3.2.
> I basically copied the `keybind` parsing code and doc.
After #1368, `command-palette-entry=` will no longer clear the entries like the documentation says. Since i couldn't find an existing issue or discussion about this, I assume no one is actually using it. So I put 1.4.0 here, lemme know if you want to change it to 1.3.2.
> I basically copied the `keybind` parsing code and doc.
The cause of these bugs is that GTK can initially allocate
a split/surface a width/height of 0 which causes it to
get unmapped and lose focus. Additionally the split ratio is
only set once but not accurately for tiny splits, which can keep
a surface invisible even when the split gets resized later.
To fix these problems the split ratio is always checked and
possibly corrected when a split gets resized. Changes in a split
ratio caused by the user dragging the divider are detected
separately using an event controller. If a surface loses focus
we restore it once the surface becomes mapped again.
Expose toggle-quick-terminal as a proper IPC action so it can be
triggered via 'ghostty +toggle-quick-terminal' from the command line,
instead of calling the raw D-Bus org.gtk.Actions.Activate interface.
This follows the same pattern as the existing +new-window IPC command:
- Add toggle_quick_terminal to apprt.ipc.Action enum (Zig + C ABI)
- Create apprt/gtk/ipc/toggle_quick_terminal.zig (GTK D-Bus handler)
- Route .toggle_quick_terminal in apprt/gtk/App.zig performIpc
- Register toggle-quick-terminal GAction in application.zig
- Add +toggle-quick-terminal CLI handler in cli/
- Register in cli/ghostty.zig Action enum, runMain, and options
- Add stub in apprt/embedded.zig
- Update include/ghostty.h C header enum
Usage:
ghostty +toggle-quick-terminal
Closes: #12618
Bumps [cachix/cachix-action](https://github.com/cachix/cachix-action)
from 1eb2ef646ac0255473d23a5907ad7b04ce94065c to
5f2d7c5294214f71b873db4b969586b980625e71.
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/cachix/cachix-action/blob/master/RELEASE.md">cachix/cachix-action's
changelog</a>.</em></p>
<blockquote>
<h1>Release</h1>
<ol>
<li>
<p>Create and push a new tag:</p>
<pre lang="console"><code>git tag v17
git push origin v17
</code></pre>
</li>
<li>
<p>Wait for CI to pass.</p>
</li>
<li>
<p><a href="https://github.com/cachix/cachix-action/releases/new">Create
a release</a> for the new tag.</p>
</li>
<li>
<p>Move the major version tag to the latest release:</p>
<pre lang="console"><code>git tag -fa v17
git push origin v17 --force
</code></pre>
</li>
</ol>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="5f2d7c5294"><code>5f2d7c5</code></a>
fix: await main functions</li>
<li><a
href="4ee54539d7"><code>4ee5453</code></a>
rebuilt dist</li>
<li><a
href="9f82c7e332"><code>9f82c7e</code></a>
fix: ensure that the post-build hook never fails</li>
<li><a
href="a593539ec5"><code>a593539</code></a>
ci: add a workflow to auto-bump version in README</li>
<li><a
href="8d6d4b9006"><code>8d6d4b9</code></a>
docs: add release and contributing docs</li>
<li><a
href="6505427c13"><code>6505427</code></a>
Merge pull request <a
href="https://redirect.github.com/cachix/cachix-action/issues/213">#213</a>
from jleroux98/update-readme</li>
<li><a
href="5941c26199"><code>5941c26</code></a>
use regular tags</li>
<li><a
href="80a630b9fc"><code>80a630b</code></a>
update tags</li>
<li>See full diff in <a
href="1eb2ef646a...5f2d7c5294">compare
view</a></li>
</ul>
</details>
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</details>
Same as with icelandic (#12301) we may be even fewer than them but let's
have this translated into Basque.
I also volunteer for the basque translation team.